Hampter's Enchants

adds lots more enchantments to minecraft

this mod adds 31 (so far) brand new enchantments to minecraft: 17 normal enchantments, 8 curses, and 6 special elemental enchantments.


---Normal-Enchantments---

Air Step I-IV: gives the wearer more jumps the higher level. Goes on boots.

Boomblade I-IV: critical hits explode (harmless to the user and blocks) for more damage the higher the level. Goes on swords.

Bricklayer: breaking a block has a chance to place a brick block nearby. Goes on pickaxes.

Camouflage: holding the camouflage key (defaulted to the sneak key but can be changed) will hide you and your armor. Note, mobs can still see you if you get too close. Goes on leggings.

Chainstrike I-X: while the sword is held, after hitting an enemy, the damage also has a progressively more chance to arc to a nearby entity depending on the level. Goes on swords

Chicken Aura: getting hit summons 3-10 chickens. Why? Because. Goes on chestplates.

Doorbound: right-clicking a block summons a random door on top of it. It saves you two wood planks! Goes on any tool.

Echoing Edge I-IV: hitting a mob has a progressively higher chance to attack a second time for the same damage.

Elemental Combiner: this is used for special elemental crafting. Goes on netherite ingots.

Ground Spike I-X: hitting a mob will rise a spike from the ground, launching it. Goes on swords and bows.

Harvest Harmony I-IV: right-clicking will auto harvest all surrounding crops on the same y-level in a bigger radius the higher level of enchantment. Goes on hoes.

Momentum I-X: landing a hit on a mob will deal more damage the more consecutive hits you get. Goes on swords.

Snackrifice: when taking damage, you eat a random item from your inventory. Goes on any armor.

Solar Blessing I-IV: standing in the sun heals you. Goes on helmets.

Timber!!!: chops down the full tree. Goes on axes.

Tunneler's Touch: mines a 3x3x1 area but uses up 9x the durability. Goes on pickaxes.

Vein Miner: mines the entire ore vein. Goes on pickaxes.

 

---Curses---

Curse of Boom-oops: occasionally explodes the user in the air when sprinting. Goes on boots.

Curse of Burden: gives the user slowness, mining fatigue, reduced jump height, and loses the ability to swim. Goes on any armor.

Curse of Cluckles: constantly plays chicken noises and randomly lays eggs. Goes on helmets.

Curse of Clutter: gives the user random non-stackable trash items that just take up space in your inventory. Goes on chestplates.

Curse of Cowardice: makes your sword afraid of violence, giving you slowness and weakness when hitting a mob.

Curse of Fragility: makes your item lose durability 3x faster. Goes on any item with durability.

Curse of Haunting: randomly plays creepy noises. Goes on any armor.

Curse of Misdirection: makes arrows go in random directions and occasionally hits the user instead. Goes on bows.

 

---Elements---

To do elemental enchanting, you need to put the 6 elements into a crafting table along with an enchanting table, bottle of xp, and any enchanted book. Once placed, you can right-click the elemental harmonizer to induce elements on your sword.
Water: conduit
Fire: blaze rod
Air: breeze rod
Earth: course dirt
Ice: ice
Electricity: lightning rod

To induce elements (add X enchants), put your sword of choice into the center, put an element (listed above) you want in the top left, and put three stacks of netherite ingots enchanted with Elemental Combiner into the top right, middle right, and bottom left. Hint: instead of enchanting each ingot separately, enchant the full stack at once.

Water: Posidon's Wrath X I-X: when attacking an enemy, send out a ring of tridents that do the same thing your sword does. (example fire aspect sword + posidon's wrath X = tridents that induce fire)

Fire: Fire Aspect X I-X: hitting a mob adds a "super fire" potion effect that does a lot of damage per tick.

Air: Fling X I-X: flings mobs in random directions.

Earth: Ground Spike X I-X: same as the minor form but more powerful.

Ice: Frostburn X I-X: the same as fire aspect X but slows down mobs and the potion effect is called "super frost".

Electricity: Chainstrike X I-X: the same as the minor form but way higher chance to trigger.

The Hampter's Enchants Team

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