ivrenderfix-neoforge-1.21.1-1.0.0-visible.9.jar
Curse Maven Snippet
What's new
- Added configurable vehicle distance culling.
- Added vehicle mesh batching to reduce draw calls.
- Optimized shader updates and material/texture caching.
- Improved FPS in scenes with many visible vehicles.
- Preserved vehicle details, animations, lighting and functionality.
- Distance culling and mesh batching are optional and disabled by default.
mesh-/objectculling: config/ivrenderfix-client.toml
/ivrenderfix culling on
/ivrenderfix culling off
Distance culling:
distanceCullingEnabled = true
vehicleRenderDistance = 96
This mod has no additional files