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MrFEG's Flashlight

MrFeg's Flashlight is a functional utility mod that functional, high-quality Flashlight with various features included to your game
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mrfeg_flashlight-neoforge-1.21.x-1.2.jar

File namemrfeg_flashlight-neoforge-1.21.x-1.2.jar
Uploader
MrFEGMrFEG
Uploaded
Nov 11, 2026
Downloads
2
Size
186.9 KB
Mod Loaders
NeoForge
File ID
9558436
Type
R
Release
Supported game versions
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:mrfegs-flashlight-mod-1497674:9558436"

Learn more about Curse Maven

What's new

✨ Flashlight Mod 1.2 — Changelog

Added Rechargeable Battery: Introduced a new Rechargeable Battery that can be reused instead of crafting a new battery every time. It has three charge levels: Full, Half and Empty.

Added Battery Charger: Added a new Battery Charger block that allows you to recharge Rechargeable Batteries using furnace fuel. It includes a custom GUI, charging progress indicator and different visual states for charging and fully charged batteries.

Added Battery Compartment: Added a dedicated Battery Compartment interface for the Flashlight and HeadLamp. Press B to open it, insert batteries, remove them or replace them whenever needed.

Improved Battery System: Completely redesigned the battery mechanism. Batteries are now separate items stored inside the Flashlight and HeadLamp instead of relying only on the device's durability.

Added Dead Battery: When a normal Battery runs out of power, it becomes a Dead Battery. You can recycle it in a furnace to obtain an Iron Nugget.

Improved Flashlight: Updated the Flashlight to support the new battery system, including battery insertion, removal, replacement and rechargeable battery support.

Improved HeadLamp: Updated the HeadLamp to use the new battery system, with support for removable and rechargeable batteries and improved battery status handling.

Improved Battery HUD: Updated the battery HUD to display information from the installed batteries, including rechargeable battery charge levels and battery status.

Added New Crafting Recipes: Added crafting recipes for the Battery Charger and Rechargeable Battery, along with a furnace recycling recipe for Dead Batteries.

Updated Flashlight Recipe: Changed the Flashlight crafting recipe to require a Stone Button instead of any type of Button.

Improved Battery Information: Added better battery tooltips and status messages to help players understand when a battery is missing, empty, dead or needs recharging.

Overall Improvements: Improved battery handling, item interactions, Flashlight and HeadLamp functionality, charging mechanics, HUD integration and overall gameplay compared with 1.1.

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