A client-side fix for MorePlayerModels+ (1.7.10) that loads Steve64 and Alex skins from minecraft.net instead of Crafatar, with Mineatar as a fallback.
❗ Notice
- Addon for MorePlayerModels+ by KAMKEEL (original mod by Noppes).
- Skin fallback uses Mineatar.
🔹 Installation
Drop MPMPlusSkinFix-1.0.0.jar into your .minecraft/mods folder next to MorePlayerModels-Plus-4.2.jar. Client-side only; do not install on servers.
❓ Features
- Fixes Steve64 and Alex models reverting to default Steve when Crafatar is down
- Loads skins directly from minecraft.net through vanilla SkinManager
- Model and appearance persistence between singleplayer worlds and multiplayer servers
- Automatic fallback to Mineatar if Mojang skin servers are unreachable
- Patches LOTR map and shield skin rendering for 64x64 and Alex models
- Lightweight ASM coremod patch with zero overhead
⚙️ How it works
MPM+ routes 64x64 and Alex models through crafatar.com, which frequently drops connections or rate-limits requests, leaving players with the default Steve skin. This coremod patches RenderMPM.loadPlayerResource at startup to use the vanilla minecraft.net skin pipeline instead, with Mineatar as a backup.
🔗 Other projects
- LOTR LimitlessIDs - Expands block, item, biome, and entity limits for 1.7.10 and the LOTR mod.
- LOTRGUILib - GUI and widget library for 1.7.10 submods.
📜 License
Licensed under Mozilla Public License 2.0 (MPL-2.0).




