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Motorcade

Build and drive customizable automobiles: assemble frames, engines, wheels and attachments on an Auto Mechanic Table, then race across roads, slopes and off-road terrain.
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Motorcade (0.0.0-beta.1)

File namemotorcade-1.21.1-neoforge-21.1.249-0.0.0-beta.1.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Sep 12, 2026
Downloads
169
Size
1.2 MB
Mod Loaders
NeoForge
File ID
8861433
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:motorcade-1691885:8861433"

Learn more about Curse Maven

What's new

v0.0.0-beta.1 — Initial NeoForge 1.21.1 port

Feature

  • Port of Automobility by FoundationGames to Minecraft 1.21.1 / NeoForge 21.1.249, based on the author's own unreleased NeoForge 1.21.1 rewrite (previously built against NeoForge 21.1.119)
  • Build and drive customizable automobiles: craft frames, engines, wheels and attachments on the Auto Mechanic Table, then assemble them on the Automobile Assembler
  • Slopes, Dash Panels and Off-Road tiles for building roads, racetracks and obstacle courses
  • Data pack / resource pack support for adding new vehicle types

Technical Changes

  • Renamed throughout: mod ID automobility → motorcade, package io.github.foundationgames.automobility → com.skd.motorcade
  • Flattened the original multi-loader (common + neoforge + fabric) module layout into a single NeoForge-only module; the Fabric module was dropped, this port targets NeoForge exclusively
  • Merged the two upstream mixin configs into a single motorcade.mixins.json (22 mixin classes)
  • Carried over the NeoForge access transformer (entity collision access, used for vehicle physics)
  • Build targets Java 21; Parchment mappings 1.21.1 / 2024.11.17
Beta note: this is the first build of the port. It compiles and packages cleanly but has not yet been verified in-game — please report crashes or broken features.

JAR: motorcade-1.21.1-neoforge-21.1.249-0.0.0-beta.1.jar

Tag: 1.21.1-neoforge-beta.1

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