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MotionUI

Smooth, configurable interface and hotbar animations for legacy Minecraft Forge.
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MotionUI 0.3.0 release

File nameMotionUI-0.3.0-release.jar
Uploader
DemonicRousDemonicRous
Uploaded
Aug 26, 2026
Downloads
9
Size
1.3 MB
Mod Loaders
Forge
File ID
8738317
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:motionui-1659295:8738317")

Learn more about Curse Maven

What's new

MotionUI 0.3.0 Major animation customization, interface, rendering, and debug overlay update.

  • Added Slide, Scale, and combined Scale + Slide animation styles.
  • Added Up, Down, Left, and Right animation directions.
  • Added configurable animation styles and directions for both GUI opening and closing.
  • Added mod-level animation rules that apply to every discovered GUI from a selected mod.
  • Added deterministic GUI → mod → global settings inheritance.
  • Added copying and pasting of complete animation rules.
  • Added bulk application of animation rules to all discovered GUIs from a mod.
  • Added an interactive animation preview to the rule editor.
  • Added automatic preview replay, manual replay, and a draggable timeline.
  • Added a dedicated preview screen for compact interface layouts.
  • Improved the F8 catalog layout, controls, navigation, filtering, and rule summaries.
  • Added reusable MotionUI-styled controls, including text fields, scrollbars, steppers, direction controls, icon buttons, and navigation elements.
  • Added an optional redesigned F3 debug overlay matching the visual style of the F8 interface.
  • The standard Minecraft F3 screen remains enabled by default.
  • Added Compact, Standard, and Full F3 profiles.
  • Added profile switching by holding F3 and pressing Shift.
  • Added FPS, average/low FPS, ping, and memory-pressure information.
  • Added detailed coordinates, chunk, region, biome, lighting, surface height, difficulty, entity, and chunk-cache information.
  • Added Java, operating system, processor, GPU, display, and connection information.
  • Added targeted block, block-state property, light, and liquid information to the Full profile.
  • Added adaptive F3 panel sizing and safe truncation for long hardware values.
  • Cached system information and throttled memory sampling to reduce F3 overhead.
  • Reworked closing animations to capture and compose only the relevant GUI region.
  • Preserved vanilla world dimming independently from animated interface content.
  • Improved closing animation timing with smoother acceleration and deceleration.
  • Added duration- and resolution-aware limits for scale and movement.
  • Reduced scaling shimmer, edge artifacts, and residual transparent colors.
  • Improved compatibility with OptiFine rendering and fixed foliage flickering after GUI animations.
  • Fixed intermittent fog appearance and disappearance after closing animated interfaces.
  • Improved JEI closing snapshots and prevented container or ingredient tooltips from remaining in the animation.
  • Added new ASM transformations with fail-open diagnostics and regression coverage.
  • Expanded automated tests for animation transforms, configuration inheritance, migration, layouts, F3 behavior, and bytecode patches.

MotionUI 0.3.0 significantly expands animation customization while keeping existing 0.2.x configurations compatible. The redesigned F3 overlay is optional and can be enabled from the MotionUI settings.

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