lifespan-2.0.6.jar
Curse Maven Snippet
What's new
Lifespan 2.0.6 — since 2.0.4
Better Days Compatibility Update ! (optional)
- Soft compat, no hard dependency. Toggle: betterDaysCompat (default on).
- Waiting still ages you (+1 tick per game tick).
- If Better Days speeds up the world clock (day/night or time in bed), the extra skipped time is added on top.
- Sleep is counted for as long as you stay in bed (Better Days does not fire a vanilla skip, so we snapshot world time on sleep and credit the delta).
- Offline time is still not counted.
Fixes :
Old age death
- Dying of old age no longer shreds armor.
- Damage bypasses armor / protection and no longer uses Float.MAX_VALUE.
Immortality + commands
- While immortal (V1), /lifespan select, set, add, remove, fill, and resetmax update the saved resume point.
- Losing immortality (Anti-V, chest blast, etc.) restores that point — same idea as Nullify, not the original pre-V1 days.
Internals
- Player lifespan data is cached in memory so mid-day progress and world-time deltas are not lost each tick.
Still true: without Better Days or Compound V, Lifespan behaves Normally.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

