Morph

“Acquire” and turn into most living mobs by killing them including other players, silverfish, other mods, and more!
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Morph-1.16.5-10.1.0.jar

File nameMorph-1.16.5-10.1.0.jar
Uploader
iChuniChun
Uploaded
Dec 4, 2021
Downloads
368.8K
Size
1.2 MB
Mod Loaders
Forge
File ID
3549471
Type
R
Release
Supported game versions
  • 1.16.5
  • 1.16.4
  • 1.16.3

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:morph-229080:3549471")

Learn more about Curse Maven

What's new

10.1.0-Hotfix4:
- Fixed morphs using player inventory and making sounds when using them.
- Fixed morph entities' data manager sending client packets for entities that do not exist.
- Fixed angry entities no longer being angry when morphed into.
- Fixed player morphs not showing their wearable layer.
- Fixed step/swim/fly sounds playing the player sounds when morphed.
- Fixed morph size (and orientation) when sleeping.
- Fixed player's creative flight being disabled if they morph out in creative/spectator.
- Fixed morphs in small spaces moving at crouch speed.
- Fixed morphs taking damage when they shouldn't.
- Fixed HUD scaling of mobs that do not calculate size on entity creation.
- Fixed player size/eye height not being set properly when the player first logs onto the server.
- Fixed crash caused by mob support initialising other mod classes out of mod lifecycle.
- Fixed hand renders not capturing child parts when transitioning.
- Fixed morph command picking up UUIDs as names.
- Fixed glitchy horizontal selector if you only have one morph category with multiple variants
- Fixed player morphs not having the right player skin.
- Added silent morphs config.
- Added way for mods to modify morph entities when they are created.
- Added morph deletion in Classic mode.
- Added UPLR movement keys for Morph Selector.
- Added ability to hold Morph Selector keybinds.
- Added NBT Modifier and Mob Data generators, accessible via the /morph resources command.
- Added Mob Support contributed by WenXin2 and Jose_MV on Discord.
- Moved Custom Morph name to the bottom left of the selected morph in the selector.
- Other minor back-end changes.
- Bumped iChunUtil dependency to 10.5.1