I has no animation tab in tabula 1.16.5 10.3.0, and the only way to find any info on ichun's mods is his blog, which happens to be outdated, the last post being from 2017, also all his mod pages are on 1.8.
If you're still updating the 1.12.2 version, is there a chance you could make a search feature for the "Load Model From Minecraft" section, seeing as there are a lot of things in it, especially with many mods?
It's totally fine if you don't, I just thought it would be a nice addition.
You just make a model doesnt matter what version i would use 1.12.2 since everything after is formatted for than version more be really you can use any
Hello! I am having some issues with models. I have 2-3 models that fail when I try to open them. Please if you can, try to fix this issue. the model was made in a past version of tabula (1.12.2)
I think also the parenting feature should be fixed. It's really hard to parent a new piece to a parent that's really high up in the tree. Is it possible to hold the piece and scroll up at the same time. Also sometimes when I add a new piece, it turns an existing piece into a folder, please look into it
Another issue is that when I duplicate a model (save as) it won’t allow me to open both. I think that feature is would be helpful for creating counter-gender models
1. Add zoom for texturemaps by clicking it and using scroll wheel, help with the very small modelparts from 200 X 200 plus texture models. 2. A double click function with modelparts that have similar names, use to fully synchronize and edit the modelparts size and texturemaps.
3. Ability for model texturemaps and size to be directly edit using the main text document. it's easier for us to edit all the same time instead of one by one using the model.
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1.18?
a
Glob Mod
I has no animation tab in tabula 1.16.5 10.3.0, and the only way to find any info on ichun's mods is his blog, which happens to be outdated, the last post being from 2017, also all his mod pages are on 1.8.
-_-
animation tab?
Does this still have an Animation Tab?
Thank you so much Chun. Don't know what I would do without this mod lmao.
Such a great modeling tool, saved my mod's life.
Thanks iChun
Is anyone else having issues with the animation tab not showing up?
If you're still updating the 1.12.2 version, is there a chance you could make a search feature for the "Load Model From Minecraft" section, seeing as there are a lot of things in it, especially with many mods?
It's totally fine if you don't, I just thought it would be a nice addition.
1.6.4 models do not load :( it says failed to load file
In reply to redrosewarrior1:
why are you still using 1.6.4?
In reply to ignorbsnapps:
I’m trying to update my models from 1.6.4 and don’t want to have to remake them completely
Can downgrade to 1.14.4?
because i want a mod in that version
Can the .tbl files be used in blender? Sometimes I want to use a flexible modelpart for the wings and blender was used to make lycanites mobs.
Hello! I am having some issues with models. I have 2-3 models that fail when I try to open them. Please if you can, try to fix this issue. the model was made in a past version of tabula (1.12.2)
In reply to monsieurjesse:
I think also the parenting feature should be fixed. It's really hard to parent a new piece to a parent that's really high up in the tree. Is it possible to hold the piece and scroll up at the same time. Also sometimes when I add a new piece, it turns an existing piece into a folder, please look into it
In reply to monsieurjesse:
Another issue is that when I duplicate a model (save as) it won’t allow me to open both. I think that feature is would be helpful for creating counter-gender models
Suggestions:
To aid bigger models
1. Add zoom for texturemaps by clicking it and using scroll wheel, help with the very small modelparts from 200 X 200 plus texture models.
2. A double click function with modelparts that have similar names, use to fully synchronize and edit the modelparts size and texturemaps.
3. Ability for model texturemaps and size to be directly edit using the main text document. it's easier for us to edit all the same time instead of one by one using the model.