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More Zombies

More zombie types and a unique dimension

File Details

MoreZombies_0.8.2_MC1.16.5.jar

  • B
  • Jul 11, 2021
  • 510.48 KB
  • 33.2K
  • 1.16.5
  • Forge

File Name

MoreZombies_0.8.2_MC1.16.5.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:morezombies-361209:3384633")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

# Changelog

 

## [0.8.2] - 2021-07-11
Fixed a bug where mod zombies could spawn in locations with light level higher than 7
All overworld zombies will now attack Villagers and turn them into Zombie Villagers when killed

 

## [0.8.1] - 2021-05-23
All overworld zombies except the Zombie Summoner and the Zombie Buffer aren't immune to fire anymore
Overworld-zombies will now start burning in the sun (except Zombie Summoner and Zombie Buffer)
Zombie Summoner and Zombie Buffers will now have a little animation while standing in the sun before despawning
Fire Aura Enchantment now also deals a little amount of damage to the mob for each hit. This is also scalable with multiple and higher enchanted armour pieces.
Adjusted some spawn rates
Adjusted visual effect of the Fire Aura enchantment
Corrected mod version

 

## [0.8.0] - 2021-05-13
Finally support for Minecraft 1.16.5
Added new mob - Zombie Buffer
Added new mob - Zombie Hydra
Zombie Buffer spawns with 6 vanilla zombies in the overworld
Zombie Hydra spawns rarely in the dark dimension
All zombies in range of the Zombie Buffer will get a resistance 5 effect, so you have to kill the Zombie Buffer first in order to get rid of the other ones
Zombie Buffers have a chance to get invisible or invulnerable for a few seconds when hurt
Zombie Hydras will split into 2 weaker versions of the hydra when killed. The weaker hydras will split into 3 even weaker hydras.
Added new item Hydra head, which rarely drops from zombie Hydras
Added new item God's Gift, which can be crafted using a Hydra head and some other materials
Added new enchantment - Fire Aura
Fire Aura can only be applied on armor parts and will ignit the attacking entity
Max level of Fire Aura goes up to 3; multiple enchanted parts will stack and increase the time, the attacker burns
Added new mechanic - God's gift ritual
In order to offer the God's gift to the gods, you need to build a little altar using a god metal block surrounded by 8 dark rocks
The god metal block needs do see the sky and it has to be night. Then you can offer the God's gift by right-clicking it on the god metal block.
An enchanted book with the Fire Aura enchantment can be dropped from the ritual alongside other valuable items
Zombie Spitter now spit with a bit more force
The spit overlay from the Zombie Spitter has been fixed, to only appear when hit by a Zombie Spitter
Added step sounds for all zombies
Changed the terrain and structure generation in the dark dimension and added ambient air particles
The zombie god will now break any blocks around him. This should make the fight more interesting, because the zombie god can't be trapped anymore.
Some minor bug fixes in the Dark Dimension

 

## [0.7.0] - 2020-06-20
Added new mob - Zombie Spitter
Zombie Spitter shoot balls of slimy spit, which poison you and limit your view for a few seconds
Added 3 new structures to the Dark Dimension
Changed recipe for God Totem (it now needs 1 God Metal Block) to make the exploration of the Dark Dimension more useful
Rearranged the mod items in the creative tab
Some minor fixes and changes

 

## [0.6.1] - 2020-06-03
Texture improvements and fixes
Improved dimension generation and structure placement
Fixed some minor bugs
Initial release for minecraft 1.15.2

 

## [0.6.0] - 2020-03-07
Added new mob -> FuriousZombie
Added new Dark Stone variant -> Cracked Dark Stone
Added a new plant to the dark dimension -> Spiky Bush
Replaced the vanilla dead bush in the dark dimension with the new Spiky Bush
Right-clicking the god totem on a magical stone will now destroy all blocks in a certain radius to make it harder to trap the zombie god
Staff of Climbing now has a cooldown after 10 uses
New texture for the Magical Stone to better fit in the environment
Improved texture for Eye on a stick
Improved terrain generation in the dark dimension
Balanced some items and buffs
Fixed some bugs

 

## [0.5.0] - 2020-02-11
Added some descriptions to items and blocks
Balanced some mobs and loot tables
New special attack for the zombie god
Added Staff of Climbing -> new buff item
Added dark diamond block -> new decorative block
Added god apple -> new food item which gives some nice effects

 

## [0.4.0] - 2020-02-03

Initial beta release