More Zombies Mod
--- This mod is still under development. Expect bugs and changes ---
-> Finally Support for Minecraft 1.16.5
Description
This mod adds some interesting zombie-like mobs with custom drops, a new dimension with secrets and ores, a new boss and some cool buff-items.
Contents
- 5 new Overworld zombies
- 1 new hellish dimension with 2 new creatures
- 1 new boss you can only summon in this dimension
- Many new items, blocks and ores to craft and explore
- Some special buff-items which grant different potion effects. These are only obtainable for those, who slained the zombie god in his dark dimension
Getting started
The goal is to travel to the dark dimension, kill the zombie god and get some helpful items.
Step 1: Getting to the dark dimension
You may have noticed some new zombie types in the overworld, which can drop special items like Zombie Eyes or Weak Magic Cores. First you need some cobblestone and 2 Zombie Eyes to craft a Bloody Stone which is used to make the portal frame (like the nether portal). To ignite the portal you will need an Eye on a Stick which is crafted with some blaze rods, Weak Magic Cores and again a Zombie Eye. Before you enter the dimension, I would recommend to bring some night vision potions with you, because it's very dark there. You should also be good equiped; there are many strong zombies and some really deadly plants.
Step 2: Summon and kill the Zombie God
To summon the Zombie God you will need a God Totem. This one is more expensive to craft, but once you have it, you can summon the Zombie God by finding a Magical Stone in the dark dimension and right-clicking it with the god totem. Be warned: the god does not like it to be trapped, so he will clear some blocks around his spawn. Then you can fight him, but keep in mind that he is invulnerable to most of the damage. Only directly attacking him with a sword or something might hurt him. Also be aware of special attacks; he can summon zombies to help him, strike lightnings and also know the magic behind the evoker fangs. The god will also get more angry the less life he has. If you manage to kill him, a block will spawn at his death point. Simply break it with you pickaxe and some random rewards will drop.
Step 3: Using the reward to get stronger
From every Rewards of the Gods block you will get 1 God Diamond and other useful stuff. The God Diamond is used to craft different Runes with effects or the Staff of Climbing.
You can also craft the God's gift. In order to offer the God's gift to the gods, you need to build a little altar using a god metal block surrounded by 8 dark rocks
The god metal block needs do see the sky and it has to be night. Then you can offer the God's gift by right-clicking it on the god metal block.
An enchanted book with the Fire Aura enchantment can be dropped from the ritual alongside other valuable items
This mod requires Forge!
Item and recipe viewer mods like Just Enough Items (JEI) are recommended.
This mod was made with MCreator! Feel free to use it in your modpack!
Pls add fcking Pictures of the Zombies! NOT ONLY OF THE DIMENSION!
can you backport this to 1.12.2 please?
I use your mod for a long time, I love it a lot! I just put a new mod into my world called MCA Reborn 1.16.5, and my question is: Is More Zombies MOD compatible with MCA Rebor 1.16.5 and does it zombify the villagers that are killed by zombies? Thanks for answering!
This is the link for MCA Reborn: https://www.curseforge.com/minecraft/mc-mods/minecraft-comes-alive-reborn/files/3755648
I have a question, how to craft the Bloody Stone? I read that is needed cobblestone and zombie eyes, but I don't know the craft of it. Could you post or send me a picture of it?
love this mod, adds enough zombies to get an apocalyptic feel
questions though,
Why do zombie runners spawn three extra normal zombies after death? i feel like that's mean to be reserved for zombie summoner and it got switched by accident...
also, does the zombie buffer, besides spawning with extra zombies and buffing nearby zombies with OP resistance, do anything else? does it have any attack patterns? because the buffer just kinda stands there and does nothing... and periodically turns invisible or levitates with the glow effect and OP resistance for a short period if dealt too many hits...
In reply to BrenRadNeo:
Hi BrenRadNeo,
thank you for your feedback.
The zombie runner was meant to be a little troll mob in a very early version of the mod. Ironically my friends liked it and that‘s why it stayed in there the way it is.
The zombie buffer was intended to do not much on his own but makes all zombies around him invulnerable. This alone should make it hard to fight him due to all the zombies around him.
I have a doubt.What is God's gift for?
In reply to didsans:
Hi didsans,
I updated the description for the mechanic with the God's gift. It's a ritual to obtain valuable items such as an Enchanted Book with the new "Fire Aura" enchantment:
"You can also craft the God's gift. In order to offer the God's gift to the gods, you need to build a little altar using a god metal block surrounded by 8 dark rocks
The god metal block needs do see the sky and it has to be night. Then you can offer the God's gift by right-clicking it on the god metal block.
An enchanted book with the Fire Aura enchantment can be dropped from the ritual alongside other valuable items"
Hi there!
I lke your mod, it gives some color to those all-green friends.
I had it working fine in 16.5 until yesterday when I updated my server's Forge version to 36.20; now, hitting a zombie (be it with a sword, axe, pickaxe, a random object or by hand) won't kill them, only bring their life down to 1/2 heart (I assume, I have no mod to actually see it), but then they won't die. Ever. Or take any damage, except vy fire, fall or animal attack. But no more damage from player direct attack, so they are a little bit hard to kill.
Please look into that.
And thank you again for your work.
In reply to cebedeo:
are the zombies nearby a zombie buffer? if so then the zombies are practically invincible til the buffer is dealt with.
In reply to BrenRadNeo:
Actually, it was the forge update that broke the damage in your mod. After the next update it got right again.
Hello friend, I have a problem. New zombies spawn in places where the lighting is higher than 7 and I don't know how to set it. These new zombies are not affected by lighting and can spawn anywhere as long as it is night, these zombies have already killed all the villagers I had in a cave. I really like your mod, it is wonderful, but I need help so that the zombies do not spawn in places where there is a lot of light. Thanks :3
In reply to srtortugauwu:
On the other hand, I think I ran into another bug because new zombies didn't turn my villagers into villagers zombies and I'm on Hard Difficulty... :c
In reply to srtortugauwu:
Hi, thank you for your feedback. I found out, that there are some issues with mobs spawning in locations with light level over 7. I am working on a fix and there should be an update coming out soon.
Some words to the other problem: The feature, that zombies from this mod attack villager and turn them into zombie villagers is not implemented yet. It's on my ToDo-list and might be in one of the next updates.
In reply to BlackJack15_93:
Thank you!! You are great! Likewise, I like that the new zombies attack the villagers only that it seemed strange to me that they are generated in light levels higher than 7, but the good thing is that you already solved it, thanks so much!!
Please create a proper issue tracker and make sure to pay attention to it.
Nice mod, but on 1.16.5, with curse 36.10.0 it lags me out completely, like so much that i cant hit things and everything is standing still... couldent get a log as it doesent directly crash the game
In reply to drgrief:
Hi drgrief, sorry to hear that. I tested the mod alongside different popular mods with the Forge version 36.1.0 and haven't had any problems. Maybe try updating the Forge version to the newest one (you can also use the latest versions). Can you provide a list of the mods you are using?
funciona en la 1.16.4??
In reply to d_rickoficial:
Unfortunately this mod will only work with the Minecraft version 1.16.5.