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More Organized Player Menus

Organize worlds and servers the way you want to

File Details

MOPM 1.3.0.29

  • A
  • May 9, 2021
  • 95.87 KB
  • 253
  • 1.12.2

File Name

MOPM-1.12.2-1.3.0.29.jar

Supported Versions

  • 1.12.2

Current Version Change Log:

Version 1.3.0: - Cleaned: up some code around the whole mod - Cleaned: up some refactoring and made some names more consistent. - Enhanced: Back button in nav bar to disable if in base directory - Fixed: reflection in the world creation menu. - There is no more reflection in the code. - Fixes crashes in built versions of the mod. - mopm_save.dat would not be generated in the world save. - Cancel buttons are now consistent cross GUIs. - Fixed many issues with creating folders causing crashes. - A whole array of issues were fixed.

Comprehensive Version Change Log:

Version 1.0.1: - Added MOPMLiterals class in order to to keep track of commonly used strings. - Reformatted versioning for the mod. - Fancy new build script. - All functionality for the single player menu should work.

Version 1.0.2: - Fixed bug: Game crashes when trying to select a directory on world creation

Version 1.1.0: - Added hover effects for buttons - Added hover effects for folder list entries - Enhanced when long named directories get cut off with ". . ." - Minor refactoring - Tool tip buttons created - Removed the ModifiableList class in favor of IModifiableList - Changed the EditDirectory class to be parameterized with a class that extends GuiListExtended and implements IModifiableList - Tweaking the EditDirectory class to be a lot more flexible and potentially be its own API in the future for context menus - Tweaked WorldList to properly enable all world button options in the SinglePlayerMenu class - Right click context menu added to the world list! Now you can rename, delete, and move worlds on right click - Path display in the world selection menu added - Path display is collapsible

Version 1.2.0-beta: - Fixed: depth integer appended to the directory tree string instead of tabs. - Fixed: issue where directories wont load in properly. - Testing version

Version 1.3.0: - Cleaned: up some code around the whole mod - Cleaned: up some refactoring and made some names more consistent. - Enhanced: Back button in nav bar to disable if in base directory - Fixed: reflection in the world creation menu. - There is no more reflection in the code. - Fixes crashes in built versions of the mod. - mopm_save.dat would not be generated in the world save. - Cancel buttons are now consistent cross GUIs. - Fixed many issues with creating folders causing crashes. - A whole array of issues were fixed.