more_attributes-1.5.1.jar
Curse Maven Snippet
What's new
v1.5.1 更新日志 / Patch Notes v1.5.1
修复了魔法伤害倍率为默认值1时魔法伤害翻倍的问题
Fixed an issue where magic damage was doubled when the magic damage multiplier was at its default value of 1
修复了有斩杀阈值属性时触发斩杀会导致NPC双倍掉落的问题
Fixed an issue where triggering execute with the Execute Threshold attribute caused NPCs to drop double loot
增加掉落物倍率属性
Added Drop Multiplier attribute
极大程度上加强了开启“更强的真伤”配置项后真伤的效果
Significantly enhanced true damage effectiveness when the "Stronger True Damage" config option is enabled
额外伤害现在会随攻击冷却衰减
Bonus damage now decays based on attack cooldown
将斩杀阈值分成了近战/远程/魔法斩杀阈值
Split Execute Threshold into Melee / Ranged / Magic Execute Thresholds
v1.5.0 更新日志 / Patch Notes v1.5.0
增加disabledAttributes配置项,用于禁用属性
Added disabledAttributes config option to disable specific attributes
修复了伤害减免类属性负值的处理异常问题,现在负值是线性增加受到伤害
Fixed abnormal handling of negative values in damage reduction attributes; negative values now linearly increase damage taken
增加潜行速度属性
Added Stealth Speed attribute
增加斩杀阈值斩杀对象黑名单
Added Execute Threshold target blacklist
修复了箭矢弹射弹射伤害递增的问题
Fixed an issue where arrow bounce damage was incorrectly increasing with each bounce
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