more_attributes-1.1.0.jar
Curse Maven Snippet
What's new
New Attributes
- Percent Health Regeneration: Restores health as a percentage of the player's maximum health.
- Incoming Healing: Modifies all healing effects received by the player.
- Minimum Injury Interval: Sets a minimum time gap between two hits (in ticks).
- Magic Damage Multiplier: Individually scales the magic damage dealt by the player.
- Damage Multiplier: Globally scales all types of damage dealt by the player (can be increased or decreased).
Visual Improvements
- Magic Armor and Magic Armor Toughness values are now displayed in the player's inventory GUI, alongside the vanilla armor values for real-time reference.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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