ModTweaker is an addon for MineTweaker 3. Minetweaker lets you adjust recipes, remove them entirely, or add new recipes. While it has decent mod support, there are many mods that use custom crafting handlers that are not supported natively. ModTweaker plans to provide additional support for as many of these mods over time as possible.
To see a list of mods currently supported, those planned, those that won't be added etc. As well as information on how to use the recipes see the ModTweaker Wiki. Link is up the top.
ISSUES GO ON THE GITHUB TRACKER PLEASE NOT IN COMMENTS
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Do you plan on updating this to include 1.16.3?
Does it support the fuel extractor from MrCayFish Vehicle Mod?
Will there be a 1.16+ version of ModTweaker? I don't see a branch, so I'm not sure. Thank you.
How to tweak BWM Kiln recipes with a recipe builder?
I tried several times, but I can't. This is what I tried
https://www.reddit.com/r/feedthebeast/comments/i7t40q/2nd_try_how_to_tweak_bwm_kiln_recipes_with_a/
please help me...
does this support dracoinc evolution
"ModTweaker is an addon for MineTweaker 3" ok.... can it also be used as a addon for crafttweaker?
In reply to broskibble:
this guy took over the projects:
https://discord.com/invite/mYtpXwe (that's his discord)
Hey i'm playing on 1.7.10, i noticed that your mod had a compatibility with Hardcore Ender Expansion but it was removed from the mod list at one point, is it still in the final 1.7.10 builds? Also, do you have a list of removed mods from that version and the mod's version required for them?
Lets say I wanted to run the latest Modtweaker for 1.7.10 in my (1.7.10) game. Which mod should I install along with it as its dependent, MineTweaker 3.0.10B or CraftTweaker 3.1.0 legacy? I was under the impression that I needed Minetweaker for legacy CraftTweaker when I downloaded them, but now that I'm looking at the files I feel like 1.7.10's CraftTweaker is like the other CraftTweakers in that it doesn't need ModTweaker to run.
In summary:
MineTweaker 3-1.7.10-3.0.10B + ModTweaker2-0.9.6
or
CraftTweaker-1.7.10-3.1.0-legacy + ModTweaker2-0.9.6
Is it possible to safely edit the recipe for the Unstable Ingot from Extra Utilities 2?
The ingot is meant to be craftable only on a vanilla crafting table to prevent exploits. But if you change its recipe with CraftTweaker, it breaks that functionality, allowing you to craft it anywhere.
Does Modtweaker add the ability to change this ingot's recipe while still banning non-vanilla crafting tables?
Or, does Modtweaker add a function to restrict any recipe to a certain crafting table?
is there anyone here that understands how to use potion fingers with craft tweaker? I don't really understand how to use what little code it provides in its description.
How is this different than lootTweaker?
In reply to GregD:
LootTweaker lets you change what loot shows up in loot tables. This lets you change recipes, which are not loot tables.
If you want to make nether stars show up in dungeon chests, use LootTweaker.
If you want to smelt a wheat seed into a nether star, use CraftTweaker.
If you want to have an Immersive Engineering Crusher turn a block of netherack into a nether star, use ModTweaker.
In reply to JRutterbush:
How is this different from Crafttweaker or Contenttweaker?
In reply to tinkerskyblock:
From my understanding this is an addon to CraftTweaker as the wiki for this mod is the same as for that mod.
In reply to tinkerskyblock:
Crafttweaker is the core file, this adds more mod functionality that Crafttweaker doesn't have.
ContentTweaker allows you to add brand new items to the game, and only has mod support for one mod (TConstruct), as far as I know.
3.14159
The Wiki link above links to this subpage of the CraftTweaker documentation: https://docs.blamejared.com/1.12/en/#Mods/Modtweaker/Modtweaker/
It's true that there's no content of substance on that page. But the subpages of that page have specific information for each mod.
For instance, one can click on Tinker's Construct on the left, and then say, Melting to find this page: https://docs.blamejared.com/1.12/en/#Mods/Modtweaker/TConstruct/Melting/
That's inaccurate information. ModTweaker is needed for CraftTweaker scripts to work with the mods that are shown in the CraftTweaker documentation.
ModTweaker in addition to CraftTweaker is what makes the following line work:
mods.tconstruct.Melting.addRecipe(<liquid:molten_gold> * 144,<minecraft:gold_ingot>);
In reply to feaelin:
That sounds like you're describing Crafttweaker having Modtweaker as a dependant... that isn't the case
You know the wiki page is blank, right? I have no idea what this supports. There's the GitHub main page but it mentions things like Tinker's which CraftTweaker already supports.