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现代化伤害系统 | Modern Damage System

26 damage enchantments, a crafting station, a combat HUD, a deep config and 40 achievements — for Minecraft 26.2 on Fabric and NeoForge.
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Description

Modern Damage System

26 damage enchantments, a crafting station, a combat HUD, a deep config and 40 achievements — for Minecraft 26.2 on Fabric and NeoForge.

Modern Damage System (MDS) adds an RPG-style damage layer on top of modern Minecraft combat.

Enchantments — 26 total, in 6 creative tabs

  • Critical: Critical Rate, Critical Damage, Critical Resistance, Percentage Damage
  • Attack: Armor Penetration, Life Steal, Vulnerability, Bonus Damage, True Damage, Splash Damage, Execute
  • Defense: Damage Reduction, Armor Defense, Max Health, Thorns Reflect, Shield, Knockback Resistance
  • Attribute: Attack Speed, Movement Speed, Attack Range
  • Curses: Attack Speed Curse, Movement Speed Curse, Attack Range Curse
  • Preset: ready-made high-level books for creative and testing

Maximum level is 10 for all of them, with intentionally non-round per-level values (e.g. Critical Rate +9.5%/level → exactly 100% at level 10; Critical Damage +19.6% → 246%).

Crafting Station

  • 4 same-level books → 1 book of the next level
  • Costs material templates; higher tiers require level 5+ source books
  • Blood-themed GUI with a potion pool and gem socket
  • The cost curve is intentionally hardcore

Materials

  • Material Template and Material Shard — MDS's own crafting currency
  • Drawn as the V2 Blood-Gold Coin (dark red with gold relief)

Combat HUD

  • Two styles: Forest (vines and flowers) and Blood (dark red with hostile mobs)
  • "Switch Style" button in edit mode toggles between them
  • Draggable, scalable, per-attribute visibility, live stat readout
  • Keybinds to toggle and edit the HUD

Config Screen

  • Per-enchantment max level, loot weight and drop toggle
  • Global Weight Control master slider with a live multiplier readout (20 = 1.00x), on by default
  • Sliders grey out automatically when they don't apply
  • HUD position, scale, opacity and attribute visibility

Achievements — 40 total

  • Three tiers: Easy 18 / Normal 9 / Hard 13, each with a hand-drawn 16x16 icon
  • 8 secret achievements show ??? as their description — guess from the icon; the real explanation appears in chat when you unlock it
  • 26 hidden tracking advancements record every enchantment you have ever obtained
  • Rewards: 15 / 40 / 100 XP by tier plus material templates
  • Achievement rewards are OFF by default on servers. Server owners enable them with /mds rewards true; single-player worlds can use the config toggle
  • Forest-themed advancement page with a chained tree

Important balance notes

  • Loot chests only drop books up to level 5 by default. Levels 6-10 need both a higher loot max level and a higher loot weight in the config, or step-by-step upgrading at the station
  • Critical Rate and Armor Penetration do not drop from loot by default — enable them in the config
  • The in-game recipe book's "Hardcore Notes" category explains all of this

Requirements

  • Minecraft 26.2
  • Fabric: Fabric Loader 0.19.3+ with Fabric API 0.158.0+26.2
  • NeoForge: NeoForge 26.2.0.88+
  • Java 25

Install only one of the two jars (Fabric or NeoForge).

Commands

/mds help, /mds hud, /mds lootmaxlevel, /mds lootmaxcount, /mds rewards <true|false>, /mds reload, /mds selftest

License

All Rights Reserved. Modpack use is allowed; reuploading the mod files is not.

现代化伤害系统 | Modern Damage System Team

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