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Mobs Properties Randomness

Randomize mobs properties. Add Potion Effects, apply Attribute Modifiers, add Equipment and more!

File Details

[1.12.x] Mobs Properties Randomness 2.1.0

  • B
  • Jan 8, 2019
  • 48.80 KB
  • 2.0K
  • 1.12.2+2

File Name

MobsPropertiesRandomness-2.1.0-mc1.12.x.jar

Supported Versions

  • 1.12.2
  • 1.12.1
  • 1.12
  • You can now set meta for items in equipment via 'data' tag
  • Fixed 'nbt' requiring 'tag' to work properly
  • Creepers now have the correct animation speed when Fuse is altered
  • Log has been moved to a mod only file under logs/MobsPropertiesRandomness.log
  • Added 'drop_chance' for items
  • Jsons can now target all the mobs from a mod with the asterisk * (e.g. "primitivemobs:*")
  • Added a way to apply attributes to equipment, with range too
  • Added 'dimension' tag to Attributes and Potion Effects
  • Added a way to apply equipment only if the mob already has something in that slot