MobInhibitor

A selection of blocks that disable mob spawns in a configurable way

Don't you hate having bats in your void fortress, sheep in your garden or squid congregating under your pirate flotilla? Do you want to build your base using light as an aesthetic choice instead of needing to spam torches everywhere to prevent random zombie jump scares? I did!

 

This mod introduces three blocks that prevent hostile, water and passive mobs from spawning respectively. Through config options, you can set the area of effect's range and shape. Since these blocks don't rely on light levels, they can be hidden in the walls and floors of your base to provide you with peace of mind that your domain is secure.

 

 

The MobInhibitor Team

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