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Mobey Numismatic

Dynamic economic integration for Numismatic Overhaul: coin drop calculations based on the actual modified Max HP of mobs, with support for Apotheosis, Champions, Infernal Mobs, and bosses.

The mod turns grinding and combat into a full-fledged economy by dynamically awarding copper, silver, and gold coins for killing any mob:

Fair Rewards Based on Real Max HP:
The mod uses an advanced stat analyzer (getRealMaxHealth) that reads not only the vanilla base HP, but also attribute modifiers, persistent NBT tags, and affixes added by other mods.

Base coin formula:
max(1, ⌊MaxHP / 4.0⌋)

The stronger the mob, the more valuable the reward!

Elite & Boss Multipliers:
Bosses and creatures with ≥100 HP receive a ×4.0 multiplier.

Built-in Compatibility with Elite Mob Mods:

Champions:

  • Legendary — ×4.0
  • Ultimate — ×2.0
  • Other ranks — ×1.5

Apotheosis:

  • Ancient — ×4.0
  • Mythic — ×2.0
  • Epic — ×1.75
  • Rare — ×1.5
  • Uncommon — ×1.25

Infernal Mobs: ×2.0
Royal Variations: ×3.0

Automatic Currency Conversion:
Coins are automatically converted when dropped:

1 Gold = 100 Silver = 10,000 Copper.

The Mobey Numismatic Team

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I play with my own build and publish solutions that I created personally for myself.

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