Mob Traits transforms ordinary hostile mobs into dangerous randomized variants with one or more special traits. A single mob might become Tiny, Giant, Tank, Vampiric, Apex, Immortal, and many more, creating tougher fights, better rewards, and far less predictable encounters.
Traits can affect health, damage, armor, speed, size, regeneration, elemental effects, summoning, loot drops, and other combat behaviors. Some variants are only a little unusual. Others become full-blown boss-style threats.
The mod also adds a full experimental lab system for players who want to do more than just fight trait mobs. Capture and study them with the Trait Codex, then use custom machines and items to extract traits into vials and inject them into other mobs.
Features include:
- Random hostile mob traits with rarity tiers
- Multiple traits on the same mob
- Visual size changes using Pehkui support
- Trait Codex discovery system
- Incubator Plate, Extractor, and Injector machines
- Authium fuel and lab crafting progression
- Trait vials, syringes, analyzer tools, and frenzy serum
- Mob Equipper and Mob Stripper blocks for gear experiments
- Enhanced loot from stronger rare mobs