Capture Cards is a NeoForge mob capture mod for Minecraft 1.21.1. Weaken a mob to 25% health or lower, throw a Capture Card, and try to seal it inside a card. Captured mobs can be carried in your inventory and released later.
The mod is built to support modded mobs by using generic LivingEntity data instead of hardcoded vanilla mob lists. Different card tiers handle different mob strength levels, from passive animals to powerful creatures. The rare Forbidden Capture Card acts like a master-tier card with guaranteed capture on valid weakened targets.
Features:
- Multiple card tiers: Paper, Iron, Diamond, Netherite, and Forbidden
- Filled cards store mob type, name, health, tier used, and saved mob data
- Release captured mobs back into the world
- Mercy Charm helps weaken mobs without killing them
- Ready-to-capture mobs glow when brought to the threshold
- Configurable blacklist, whitelist, boss capture, tamed mob behavior, and tier overrides
- Optional datapack entity tags for capture rules
- Compatible with many modded mobs
- Forbidden Cards can rarely appear in valuable structure loot chests