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Prevent any mob from any mod from burning in sunlight!
You must configure the mod to block mobs from burning based on their resourcelocation aka modid:unlocalizedname.
You can get this information in the game by hitting F3+H. Then open creative and hover over a spawn egg or spawn item. You will see the extra information displayed.
In the config you specify explicit mobs with full resourcelocation or you can globally by the modid only. There are examples for both in the config.
Enjoy the Challenge!
As of 3.0.0, it is no longer required on the client. Server side is more than sufficient.
No need to ask just add. A link back would be nice but not required.