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Mob Stats

Too fed? Make the mobs harder!
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[MC1.7.X]MobStats-1.0.0.jar

File name[MC1.7.X]MobStats-1.0.0.jar
Uploaded
Sep 8, 2014
Downloads
573
Size
7.5 KB
File ID
2213861
Type
R
Release
Supported game versions
  • 1.7.10
  • 1.7.2

What's new

v1.0.0
* Damage is calculated at the "hurt" event
     + Base values or attributes pertaining to attack are left alone
     + Damage is calculated at earliest stage, preserving armor reductions, buffs, etc.
          - i.e. Entity attempted damage is increased
* Health, Follow Range, Move Speed, and Knockback modify Entity attribute base values
     + Entity data is therefore being increased when Entity enters the world
          - i.e. Entity spawns with higher health/knockback resistance

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