File Details
[MC1.7.X]MobStats-1.0.4.jar
- R
- Dec 3, 2014
- 8.12 KB
- 15.1K
- 1.7.10+1
File Name
[MC1.7.X]MobStats-1.0.4.jar
Supported Versions
- 1.7.10
- 1.7.2
v1.0.4
* Fixed normalization decimal precision
+ This may have previously resulted in most/all mobs having 0 movement speed
+ This may have also granted 100% or 0% immunity to knockback resistance
v1.0.3
* Removed debugging commands that were left in production
v1.0.2
* Removed debugging commands that were left in production
* Fixed issue where current health was not being set to potential max health on spawn
+ Functionally, you would see 20/56 or 20/39 or whatever, instead of 56/56 or 39/39
v1.0.1
* Fixed typos causing attributes not be assigned properly
* Reworked formulas to cause "bounding modifications" to happen after both additive and multiplicative multipliers
+ General Form: (Base + Additive) * Bounding * Multiplier
+ Distribution formula: 1.0d + new Random().nextGaussian() * 0.5d
+ Rounded results to nearest integer
v1.0.0
* Damage is calculated at the "hurt" event
+ Base values or attributes pertaining to attack are left alone
+ Damage is calculated at earliest stage, preserving armor reductions, buffs, etc.
- i.e. Entity attempted damage is increased
* Health, Follow Range, Move Speed, and Knockback modify Entity attribute base values
+ Entity data is therefore being increased when Entity enters the world
- i.e. Entity spawns with higher health/knockback resistance

