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Mob Settings

Configure drops, natural spawns, attributes, experience, despawn ranges and spawn light levels for vanilla and modded mobs, with an in-game config editor.
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Mob Settings 1.3.1 for NeoForge 26.1.2

File namemobsettings-26.1.2-1.3.1-neo.jar
Uploader
sokratis12GRsokratis12GR
Uploaded
Nov 4, 2026
Downloads
13
Size
88.2 KB
Mod Loaders
NeoForge
File ID
9432581
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:mob-settings-247819:9432581"

Learn more about Curse Maven

What's new

Changes

  • addSpawns mobs now ignore their usual spawn rules (such as ground type and light level) wherever the line applies, so a chicken added to the Nether really spawns there. This also applies to that mob's existing spawns in those places. End a line with T to keep the usual rules: entity_id|[dimension_id]|[biome]|weight|[min_group]|[max_group]|T.
    • Example: minecraft:cow|minecraft:overworld|#minecraft:is_forest|10|2|4|T
  • Long rule text in the config screen now wraps instead of being cut off, with each row growing to fit its text.
  • Light Level Spawn Restrictions is now called Light Spawn Restrictions, so the label fits on the main config screen.

Fixes

  • The update checker now reads the mod's update URL, so new versions are reported in-game.

This mod has no additional files