Your favorite biome mods are getting a life-filled upgrade!
While playing biome mods like BOP and BYG, have you ever noticed that some biomes just... needed some life? Well, I have, and you too apparently, since you're here! This mod aims to create vanilla-styled mobs that fit into the environments of BYG, BOP, and later, cinderscapes, first focusing on modded nether biomes, which severely need some mob love, and then going to some overworld mobs later on!
More Details: Each mob has been tailored to fit into the biomes where you find them, and have items that will fit into the world of your minecraft modpack, but don't worry about item-clutter, as the new items are kept to a minimum, and mobs only get them if needed. Want to edit the attributes of a mob's spawning? Well, you can use our comprehensive config file to disable them entirely or set a different spawn weight! Note: Byg, Bop, and Cinderscapes will have separate installations so that players can choose which mod's to use/not use!
Mobs So Far:
Crystalline Chasm (BOP) -
- Crystalline Slime - This fella hops around the crystal caverns, and with its rose quartz spikes, it has good protection from the elements. Don't worry, as these slimy foes don't split on death, although the tradeoff for such a convenience is increased health and thorns damage to anything that hits it. On death it drops Rose Quartz Shards and Rose Gelballs, craftable into a Rose Gel Block, which functions as another slime block type, but one that deals damage when you move on top of it.
Visceral Heap (BOP) -
- Jawbreaker - This gargantuan set of dentures is mad and out to chew you up and spit you out if you come onto its fleshy turf. With chomping hops and a deadly charge attack (you can stun it when it charges by using a shield) this beast is not to be messed around with. Its teeth, however, are a good reward for their challenging defeat, as they can be crafted into a number of items. Who knows, a jawbreaker may even drop something that isnt a tooth every once and a while ;)
More mobs to come in the future!
That's all for now, and happy adventuring!
Cartoonishly Evil Lair (CartoonishVillain's Server) Discord link: https://discord.gg/SnxDzdHBmE
Credits:
Biomes O' Plenty - Biomes that we put mobs in!
CartoonishVillain - Coding
EB Mario The Datapack Guy - Miscellaneous (ideas, logo render, texture/model help)
Pee Dog - Miscellaneous (ideas, texture/model help)
In the bulbis garden, you should add bulbis leapers. They would look like frogs, and attack endermites, and poop out a puff block. If touched, they would puff you away from whichever side you touched, and they would do this from all sides, making them good for players who are tired of bubble or Redstone elevators. There would be 3 variations of leapers: a white one, a white one with a purple throat and purple spots, and another white one with a blue throat and blue spots. The.color of the puff block would depend on the variant, with a white one, blue one, and purple one, corresponding to the color of the leapers. Puff blocks could also be dyed, so they could fit in with any base.
In the Glowing Grotto, you should add glowworms and glowing moths
In reply to lordrextar:
I second this.
What software did you use to make this mod? I'm creating a mod, but Mcreator isn't really the best thing.
Foe all the biomes in the nether that have mushrooms, you should add mooshrooms for them
In reply to lordrextar:
no, mooshrooms are overworld creatures.
This mod looks super cool! Does it not support Oh The Biomes You’ll Go yet?
In reply to deletemetainf:
Yeah seems like BYG mobs will come later
In reply to mintysigurd:
yes, they will come, but later. BOP is top priority because its my favorite biome mod.
In reply to BottomTextCf28:
I used Biomes o’ Plenty for years, and I did really like it, but switching to Oh The Biomes You’ll Go was a great change of pace.
I really like BYG. It doesn’t have a whole bunch of different dirt types, which makes inventory management easier, and it’s fun to have something different after years of using BOP. But if you want to update the mod for BOP first, that’s totally understandable. You do you!
In reply to deletemetainf:
Yeah, I think that BOP has more polished textures and they stick to what they are, whereas BYG goes and does other things like adding some features but also still having theirs be a mixed bag of purely visual and functional. Also I'm not the biggest fan the lead developer, but yeah. Eventually BYG mobs will be a thing. Some of them are in the mod's logo, although some changes were made to the roster and to some models since then, so its not totally accurate.
in the pumpkin patch biome, you should add a neutral mob called the gourdian. `
Whenever I try to load this mod, it always says Mob Compakability has failed to load correctly, "java.lang.reflect.IncovationTargetExeption: null". are there any incompatibilities or anything preventing it from loading?
In reply to lordrextar:
what game version and forge version are you using?
In reply to BottomTextCf28:
game version 1.19, and forge 41.1.0
In reply to lordrextar:
ah, so there's a couple of mod-breaking changes for that forge version and onward. We are currently working to fix these issues. :)
In reply to BottomTextCf28:
Ok, thanks :)
Bruh this is what I've been waiting for. I always felt that BOP and BYG biomes were too empty in modpacks which add a ton of mobs.
In reply to Scurpai:
glad you like the mod! hopefully soon the next update can come out, which will tweak the crystalline slime and actually add uses and new decor blocks for rose quartz. i really hope that i can make biome mods more enjoyable for everyone, because a lot of times the biomes are pretty creative and fun, but the lack of use or mobs prevents people from using them. thanks!
This could be amazing, is there any chance for future compatibility with https://www.curseforge.com/minecraft/mc-mods/oh-the-biomes-youll-go-fabric?
Cheers!