File Details
Mo' Features V11-1.18.1
- R
- Mar 1, 2022
- 4.65 MB
- 5.5K
- 1.18.1
- Forge
File Name
Mo-Features-v11-1.18.1.jar
Supported Versions
- 1.18.1
Curse Maven Snippet
This version now depends on TerraBlender, This is for custom biomes that are still a WIP!
New:
⦁ Netherite Crate (a big storage container that will keep its items when in lava)
⦁ Phantonium Dust (a rare drop from phantoms)
⦁ Phantom Boots (can be crafted with 2 phantonium dust and 2 phantom membranes, gives slow fall when wearing)
⦁ Baby Wither Skeleton (spawns in soul sand valley)
⦁ New Tool Tip Keybind (clicking this button while hovering over more advanced items in your inventory will show what the item can do, it works with the Finders, Magnet and Lucky Egg)
Changes/Bugfixes:
Mobs:
⦁ Fixed some Mo' entities despawning when a player is less than 128 blocks away
⦁ The stranded skeleton is now named the desert skeleton
⦁ Added ash chicken, amethyst fox, and Moobloom to kill all Mo mob's advancement
⦁ Removed the allay (it will be added in 1.19 and we don't have plans to finish it)
⦁ Glow fish no longer damage/kill the player upon hitting them
⦁ Changed the flower cows name to Moobloom
⦁ Changed the hungry zombie's name to Fallen Player
⦁ The vicious cow will now despawn in peaceful mode
⦁ You now get 3 flowers when killing a moobloom (you will get flowers of the moobloom type)
⦁ The amethyst fox will no longer be able to spawn with budding amethyst in its mouth
⦁ The jumbo rabbit will have the same AI as normal rabbits
⦁ The jumbo rabbit will now have the same textures as normal rabbits
⦁ The jumbo rabbit now spawns in the same biomes as the normal rabbit
⦁ Added the infected villager to the raider's tag
⦁ The Pillager brute now moves faster and has more attack damage and health
⦁ Fixed the pillager Brutes AI, it should now move around a little more and it should now also break emerald blocks again
⦁ You can now place glow fish/tadpole using their buckets
⦁ Vicious cow spawn egg is now called Vicious cow spawn egg
⦁ You can now heal iron golems using a dispenser
Blocks/Items:
⦁ Colour chests now have textures
⦁ Fruit vines now give the correct fruit when right-clicking on one with fruits on
⦁ You will no longer heal when standing in the quicksand cauldron
⦁ Fixed some issues with healing water and quicksand cauldrons causing crashes when in rain or snow
⦁ When in healing water You will now stop healing when you're at max health to stop the game still trying to heal and causing random lag
⦁ The golden trapdoor is now in the correct creative tab
⦁ Healing water is now the same color as healing water cauldrons
⦁ Ores now spawn in stone layers as well
⦁ Amber ore should be a little rarer
⦁ Updated the healing water texture
⦁ Healing water should now have an animated texture
⦁ You will heal at a slower speed when standing in the healing water and healing water cauldron
⦁ You now heal slower when standing on/in a flower o healing
⦁ The flower o'healing and flower o'poison can now be placed on most solid blocks
⦁ Gunpowder block now explodes when broken
⦁ You can no longer spawn the iron golem with a carved melon
⦁ Thin ice will now show its cracking progress
⦁ sculk film now works like glow lichen
⦁ When wearing enderite armor you no longer get stuck in the void
⦁ You can now get bark by stripping a log with a ruby axe
⦁ You can now put algae on all dead wall coral blocks
⦁ Updated the sound of applying algae to dead coral items
⦁ You can now cook Mo cakes (raw cakes) in the smoker and campfire
⦁ You can now smelt all ores added in v10 in the furnace and blast furnace to get their gems
⦁ You can now smelt steel and deepslate steel in the blast furnace
⦁ Raw cake now stacks to 1 to make Baked cakes
⦁ Enderite and Malachite can now be smelted in a blast furnace
⦁ Removed diamond and netherite pickaxeol and replaced it with a sapphire pickaxeol
⦁ Renamed Baby belgie to Warden plushy
⦁ The lucky egg can now be obtained from fruit and snow wells
⦁ Mud balls can now be shot out dispensers
⦁ You can now re-bark blocks using a dispenser
⦁ You can now put algae on coral using a dispenser
⦁ Bark now stacks to 64, not 16
⦁ You can now equip the Belgie teddy, farmer hat, witch hat, and antlers with a dispenser
⦁ You can now equip carved melons with a dispenser
⦁ Enhanced eggs can now be shot out dispensers
⦁ Reworked the netherite apple effects: You now get almost all positive effects for 5 mins as level 5 but you also get bad luck for the same time
⦁ The magnet will now play a sound when you enable/disable it
⦁ When eating a fruit basket you will now get an empty basket
⦁ The netherite apple will now no longer teleport you upon eating it
⦁ You can now use ruby, amber, topaz, jade, sapphire, steel, enderite and malachite in the beacon base and as a beacon token
⦁ Removed copper armor
⦁ Removed the Loot bag (this will return when we are happy with the loot table it provides)
⦁ Updated the healing water bucket texture
⦁ The blackberries basket is now matching the other basket names
⦁ Renamed the Item Magnet just to Magnet
⦁ Crystallised artifact is now spelled correctly
Other:
⦁ Removed the stat: Interactions with poultry upgrades as it no longer used
⦁ Removed a keybind that's not used
⦁ Lost loot advancement can now be completed
⦁ Added configs for other world ores, Nether ores, and end ores
⦁ Removed steel ore configs and added them to overworld ore configs
⦁ Fixed a lot of items/blocks not being in a tag when they should be
⦁ Updated the Mo credits
⦁ Fixed some assets and code not being used (this shouldn't mean much but we just noted it here so things might be missing)
⦁ Fixed a lot of code names not matching their actual names (we are still working on this so some are still different)

