mnemosyne_lost_echoes-forge-26.2-0.3.0.jar
Curse Maven Snippet
What's new
Changelog for Mnemosyne: Lost Echoes 26.2
Note
This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.
0.3.0 (beta)
- Fixed teleports landing inside blocks, the arrival now moves to the nearest free spot.
- Fixed the gear wall wheels: idlers turn only where gears mesh, decoys follow the running train.
- Fixed the hunter sticking into walls and staying silent, its hitbox and sound cues now fit.
- Changed the barred passage end into a gate: the Ancient Gear Assembly opens it.
- Changed the underground river end: the sluice opens only once the current puzzle is solved.
- Changed the way on: the opened sluice leads into a beacon chamber and the flooded hall beyond.
- Removed the
dialog anchorandarchive regioncommands, both were redundant or left junk. - Added the underground river cavern behind the forgotten passage, with five wrecks in epoch order.
- Added the Silent Current puzzle: light three lamps in flow order to lead the swarm to the plant.
- Added the beacon chamber: light three beacons in one run to uncover a chest with a charge.
- Added the Undertide Passage: slip from cover to cover past a circling hunter to reach the exit.
- Added the undertide, a hunter that notices movement, circles the spot and then rushes you.
- Added stealth feedback: awareness indicator, warning pings, dimmed hall, rescue instead of death.
- Added Echo hints in the flooded hall: what to light, and where the blasting charge is kept.
- Added an Echo scan: a laser sweep that marks discoveries, with a wider area tier as an upgrade.
0.2.0 (beta)
- Changed the gear wall to a new axle layout where the distance between axles picks the gear size.
- Changed the gear puzzle solution: three gear sizes, all six axles filled, one decoy pair included.
- Changed the Ancient Gear Assembly to epic rarity with a glint; its lore now names its use.
- Removed the particle solution projection; mounted gears now show their rotation themselves.
- Added a ghostly inventor that paces between chart and gear wall and fades out once it is solved.
- Added 3D gears that spin as real models on the axle, with per-placement feedback.
- Added a gear train chart poster and a medium ancient gear.
- Added idler wheels between meshing axles that keep spinning as decorative placeholders.
- Added copper lamps around the gear panel that light up once the wall is solved.
- Improved the gear chamber: larger room, gear items now hidden instead of lying in the open.
- Improved puzzle hints: the first hint now unlocks by dwell time alone or repeated failed attempts.
0.1.0 (beta) 🚀
- Initial release for Minecraft 26.2.
This mod has no additional files

