Were constantly looking for mod developers to help improve this mod and help create some others
DM me on discord if interested
FEEDBACK
Please comment any ideas you may have to improve this mod. Any and all feedback are greatly appreciated :)
FORGE AND FABRIC
CURRENTLY NOT SUPPORTING FABRIC, WILL PORT AT SOME POINT
Look for files marked with [FORGE] OR [FABRIC]. Fabric mods are marked with BETA so that they show up on the side, but they are actually RELEASE's
For now, 1.16 will not be updated. Once I have more time or another coder joins the team, it will get updated.
ABOUT
This mod adds a bunch of vanilla style structures into the game. They all use vanilla blocks and entities for those who prefer the vanilla look. It also means it works nicely in any modpacks because it doesn't fill your game up with a tonne of useless blocks.
Some structures will contain enemies to fight or villagers to trade with, perhaps some loot to pillage or steal from an ancient temple!
REQUIRED ON CLIENT AND SERVER
1. simply download the version you need 2. then add it to your mods folder It does not require any settings to be changed for it and should work with most mods (let me know if you get compatibility issues)
Current content:
Mobs -
Glow Bug
Capling
Death Cap
Death Capling
Dwarf Miner
Blocks -
Glow Bug Terrarium
Luminescent Lantern
Jar
Items -
Shroud Breaker Manual
Bioluminescence
Structures -
Coming soon...
Planned Features:
owls
unicorns
bow truckle
toad
crup
hippogriff
giant caterpillar
dwarfs (miners and smiths)
blooming
ancient of light
centaur
fairy
goblin
flying tome
possessed armour
dragon toad
acromantula
biblically accurate angel
death cap
jugger demon
brain of the nest
lord of darkness
...and more! all with their own features, structures, tools, blocks and items!
The best and fastest way to get replies is to join our discord server
MoogsMods is currently creating a brand new modpack, Cure to the Crimson! Created by Tugkandeman and Uberteun!
CTTC is a quest modpack that will teach you some of the most well known big mods like: create, astral sorcery, ars nouveau and botania. Each of these mods has its own area and should be played accordingly in that area in the world. The world may be explored by any means you can think of, so there is lots of freedom to explore, and you can take on the quests whenever you want them.