Misty Dale Fixes

Measured fixes for lag, crashes and broken assets in Twilight Forest, Chef's Workbench, Cube Animals, Naturalist, Balm and more on 26.2.

Misty Dale Fixes

Targeted fixes for mods of the Misty Dale modpack on Minecraft 26.2 / NeoForge 26.2.0.88. Every fix was found with a profiler or a log, fixed at the exact call that is wrong, and checked in an A/B test. Each one is optional: if its target mod is absent or changes, the fix does nothing. The mod ships no files of other mods — their resources are corrected in memory while the game reads them.

Mod Problem Fix
Balm / Waystones missing config keys pass validation, so the config is rewritten in an endless loop (sometimes a crash) invalid values are rejected
Immersive Melodies the MIDI thread is not a daemon, so the game process never exits daemon thread, no software sequencer
Chef's Workbench every appliance scans all recipes every tick lookups cached until the next data reload
Twilight Forest (Re26) the biome layer cache serialises all world-generation threads lock-free cache: 2.5x faster chunk generation there
Twilight Forest (Re26) the rain check walks 32 blocks up for every entity every tick skipped when no cloud block is near (verified on 7 million calls)
Twilight Forest (Re26) the JEI plugin crashes on special recipes and on LAN clients uncrafting, smithing and scepter repair recipes show again
Continuity overlays asking for a missing tint layer crash chunk meshing drawn untinted, as OptiFine does
Cube Animals crocodiles rescan a whole square for land every 2 ticks (swamp TPS 8) ring scan with a pause: TPS 20
Naturalist the hippo spawn check reads neighbour chunks during world generation (90 MB of log per 40 minutes) only the chunk being generated
Saros Fruit Trees, Animal Weights, Starcatcher, Graveyard advancements and recipes in pre-26.x formats are rejected converted when loaded
Tables & Chairs, GraveStone, Saros, Voxelized Furniture, Selling Bin models point to textures that do not exist references fixed
Skniro / Voxelized Furniture, Chef's Workbench sprites whose size is not a multiple of 16 turn mipmaps off for all blocks scaled up when loaded (pixel-identical)
Better Village 4.0.0 four corrupt village pieces, so villages lose those houses the game's own piece is used instead
Misty Dale resource pack 13 extra block transitions (sand, gravel, clay, ice, nylium, sandstone…) need tiles cut from Excalibur's art, which may not be redistributed the tiles are drawn while loading from the packs you have: Excalibur's edge shapes filled with the block's current texture

License: MIT. Made for Misty Dale by blackhellvelz. Bug reports: the comments here.

Misty Dale Fixes Team

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