6.6.0-beta.1
Curse Maven Snippet
What's new
- Splash potions have been been adjusted to throw further in Battle
- Added SD Glide UI for SD UI Legacy4J.
- Item tooltips in the hotbar when in the Lobby should now be lowered like in Creative mode.
- The lobby's timer SFX now matches LCE.
- Updated compatibility with Controlify to use a more recent version (not the latest).
- The minigame shield now displays Solo Round! in Solo Glide rounds.
- Minigame options now persist when leaving their creation screens.
- Stews no longer have have a remainder item in Battle.
- Voting for a map can now be done from the pause screen.
- The lobby is now preserved between rounds.
- The README has been updated to include information about e4mc.
- Updated translations from Crowdin, special thanks to:
- wixewsky - Russian
- M7mD- HA (M7mD077z) - Arabic
- キナラ (hikamari0213) - Japanese
- Thermals now show an overlay when thermalling.
- Take All is now better, and armor is now automatically equipped in Battle.
- The lobby has been exported again to fix a few more issues.
- The root locale is now used for formatting the glide speedometer text.
- Fixed
/recreate's Create Game button not working. - Fixed the Glide proximity hud not scaling with the crosshair.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include