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MineColonies

Grow your Own Massive Colony with Automation, Defense Structures, Raids and more
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minecolonies-1.19.2-1.1.138-RELEASE.jar

File nameminecolonies-1.19.2-1.1.138-RELEASE.jar
Uploader
OrionOnlineOrionOnline
Uploaded
Sep 3, 2023
Downloads
26.4K
Size
71.4 MB
Mod Loaders
Forge
File ID
4735228
Type
R
Release
Supported game versions
  • 1.19.2
  • 1.19.1
  • 1.19

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:minecolonies-245506:4735228")

Learn more about Curse Maven

What's new

Minecolonies Changelog

Version: 1.19.2-1.1.138-RELEASE

Required Dependencies:

  • Structurize: 1.19.2-1.0.629-RELEASE (or above)
  • Multi-Piston: 1.19.2-1.2.21-ALPHA (or above)
  • BlockUI: 1.19-0.0.64-ALPHA (or above)
  • Domum Ornamentum: 1.19-1.0.76-ALPHA (or above)

Optional Dependencies

  • JEI: 11.1.1.239 (or above)
  • Journeymap: 5.9.7 (or above)

Changes:

  • Accept modded bookshelves too (#9350)

Allows library and university to use modded bookshelves, not just vanilla ones.

Not including the vanilla Chiseled Bookshelf, though #blame-forge As usual, the builder will have to place the block in order for it to register, so it may not affect existing buildings until you at least repair them. * Add 4 representative sounds for the new soundsystem too (#9347)

Add 4 new sounds per soundprofile instead by default all the same Adjust datagen to work with that. * Fix field sync logic (#9327)

Fix field sync logic * Fix grass (#9348)

Farmer can learn how to make tall grass and large ferns (not just the builder). Or indeed other things made using grass. Stonemason can no longer learn the vanilla prismarine recipes since they already know much better ones. Build housekeeping: Sort items when building sifter/netherminer loot hints to reduce output resorting churn. Remove redundant language build step. * Cavern additions (#9342)

New Cavern narrow infrastructure pieces (connector, intersection and hall), which replace the 'small' ones Corner plantation fields, to fit inside of intersections (or corners of connectors) * Fix plantation field block not being mineable/dropping (#9346)

Fix plantation field block not being mineable/dropping * hotfix compile * hotfix colony sync * Fixes (#9332)

Fix claim message displaying too often Fix builder resource list fighting with network data Add error message when a resource could not be inserted to a builder Fix crash with entities trying to register with a colony before its world is loaded * Serialization improvements (#9315)

Make sure messages reset reader indexes of buffers Improved serialization overhead for bigger colonies with multiple people