WarNTaxes-5.0.9.jar
Curse Maven Snippet
What's new
War 'N Taxes 5.0.9 (MC 1.20.1 / Forge)
This build contains everything from 5.0.5 to 5.0.9. Full details are in the wiki and on GitHub.
5.0.9
- New: /wnt codex gives you the guide book again if you ever lose it.
- Fixed: Paid colony investments can no longer be wiped by a broken save file - a backup is kept automatically.
- Fixed: A server crash during saving can no longer corrupt mod data (taxes, war chests, factions, spies, history). All saving is now crash-safe.
5.0.8
- Fixed: Paying off colony debt could take all your coins without paying anything if you could not cover the full amount. It now checks first and takes nothing.
- Fixed: War penalties accidentally reduced the debt of colonies that were already broke, instead of punishing them.
- Fixed: Every war reparation transfer is now verified end to end - failed payments are rolled back or delivered later instead of coins vanishing.
- Fixed: Debt consequences (bandit raids, guard desertion) now respect their config switches when disabled by the server.
5.0.7 - the big economy fix
- Fixed: Wars that ended on the timer destroyed the spoils - the losing colony paid, but the winners never received anything, and the loser was even charged twice. Winners are now actually paid.
- Fixed: Raid loot and kill rewards could vanish when delivery failed. The colony now gets its coins back if the reward cannot reach you.
- Fixed: War reparations for an offline winner were lost. They are now delivered on the next login.
- Fixed: The war history often recorded the wrong winner. Every outcome (kill victory, timer, surrender, peace, stalemate) is now recorded correctly.
- Fixed: Win/loss statistics were counted twice or not at all. Defenders finally get credit for successful defenses.
5.0.6
- Changed: The tax & war screen now opens with G instead of T (T is the chat key). Existing installs keep their old binding until you rebind it in Options -> Controls.
5.0.5
- Fixed: Server crash with newer MineColonies versions when colony abandonment, claiming or deletion ran. A startup check now reports compatibility problems instead of crashing mid-game. MineColonies 1.1.1237 or newer is required.
- Fixed: The Officers tab showed no officers, and colony screens (permissions, treasury, investments) did not work from other dimensions.
- New: Corpse mod support - you can always pick up your own corpse inside other colonies. Other players' corpses stay protected.
- Fixed: Several ways coins could be destroyed (occupation taxes, faction withdrawals, PvP wagers while offline).
- Fixed: FTB Teams integration works properly, and the mod also runs fine without FTB Teams installed.
Please report any issues on GitHub or in the comments - every report helps!
All Relations
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