MinePieceLostCentury-ver4.7-forge-1.20.1.jar
Curse Maven Snippet
What's new
# Changelog — ver4.7
## The clash
Changed: A clash is no longer an instant. It holds both fighters for a few seconds: they freeze where they stand, nothing from outside can hurt or shove them, and the camera pulls back and around so you see the two of you and the point where you met.
Added: Two Knockback Attacks that meet now clash. No Haki needed, and it keeps its own twenty-second wait, apart from the Conqueror's.
Added: A clash between two players is settled by mashing left click. Your Will and your bounty say how much each press is worth — they lean the arm wrestle, they do not win it for you.
Changed: Against an NPC there is no arm wrestle — it cannot press anything. The clash still freezes both and moves the camera, still decides on Will, and lasts eight seconds instead of three and a half.
## Haki
Added: Observation on the Haki wheel, held on until you turn it off. Everything alive around you that is hidden from you is outlined through stone and underground, and the name, health, Will and distance of whatever you look at show down the left of the screen. Reach is 5 blocks per Observation level, up to 50. Asks for Observation 2.
Added: A Blade tab in the Haki colour menu: the steel of every sword in both base mods repainted in the colour you pick. It only shows while your Armament Haki is lit.
Added: A colour wheel on the left of the Haki colour menu. The angle is the hue, the distance from the centre is how vivid — click or drag and both move at once.
Added: An aura around you when your body is hardened and the Ryuo is lit, in the colour you chose for the Armament's centre.
Fixed: The Conqueror's colour you pick is yours alone. It used to repaint every red Haki in the game, NPCs included.
## Blows
Added: The Knockback Attack of the reworked characters charges. Hold to fill the bar, let go to hit — up to two and a half times the damage. Nothing happens until you release: no animation, no swing, no cost.
Added: Gum-Gum Dawn Pistol — the Gear 5 pistol, which the base mods never made. It hits eighty per cent above what the same pistol would do, so Gear 5 finally beats Gear 2's Jet Pistol at it.
Changed: Rocks hits and holds like the man the era was named after: 20 damage, twenty hearts, eight shields of armour.
Added: `/gamerule lostcenturyNpcScaling`, on by default. Base-mod NPCs near you gain health, damage, armour and knockback resistance in step with your bounty — nothing below one billion, full weight at thirty. Vanilla mobs are untouched.
## Raids
Added: `/gamerule lostcenturyFreeRaidOrder`, on by default. A stage no longer asks for the one before it; what a stage asks for on its own still holds.
Fixed: Raids stopped pulling in whatever happened to spawn nearby. Charlotte Cracker's stage was fighting Note Soldiers that were not in its pool and had been summoned by nobody.
Fixed: The Arlong stage no longer opens with an S-Shark, and Enel's no longer with a Building Snake. Neither belongs to either fight.
Changed: The Crocodile stage fields Baroque Works — Mr. 5, Miss Goldenweek and Bon Clay join Mr. 9, Miss Valentine and Mr. 13 — instead of an endless line of Bananawani, now capped at three.
Changed: The Hody Jones stage fields fishman pirates — Hatchan, Chu and Kuroobi — instead of an endless line of Fighting Fish, now capped at three.
## Fixes
Fixed: Turning Gear 5 off could leave your Haki at a number nobody asked for, and leave it stuck there. The borrowed Haki that Gear 5 and Rocks hand out is no longer raised to your granted ceiling.
Fixed: The bounty ceiling no longer dead-ends at five billion. Yonkou, Admiral and Chief of Staff lift it too, so the ladder past five billion no longer depends on the base mod's EX raid.
Fixed: Bajrang Gun no longer sends you to Skypiea. Being thrown past Y 300 by your own punch is not travelling.
Changed: The Summit War advancement says how to start it: declare the war through the Government envoy.
Fixed: Two model files of Rocks' mantle were logged as broken on every launch. They were never models — they sat in the folder the game scans.
This mod has no additional files

