Mine Mine no Mi - 1.20.1 - 0.11.6
Curse Maven Snippet
What's new
0.11.6
Others
Datapack
- Added new structure tags:
mineminenomi:has_structure/small_shipused for biomes where small ships can spawn, contains oceansmineminenomi:has_structure/medium_shipused for biomes where medium ships can spawn, contains oceans and deep oceansmineminenomi:has_structure/big_shipused for biomes where big ships can spawn, contains deep oceansmineminenomi:has_structure/ghost_shipspecialized version of the medium ship one used for ghost ships since they can also spawn in deserts, will also contain all tags used in the medium ship tag
- Added new spawn tag for flying fishes:
mineminenomi:can_spawn/flying_fishwhere as previously it only used the swamp biome tags now it has a dedicated tag where to add more spawns instead of editing what a swamp means
Bug Fixes
Abilities
- Fixed Rankyaku getting unlocked for free
- Fixed a possible bug where using both a grab and a guard ability at the same time resulted in getting stuck
- Fixed Ursus Shock not properly dealing AOE damage when hitting a block, also fixed its AOE visuals not existing when hitting an entity
- Fixed Future Sight showing as having 1 or 2 stacks left when equipping it or when joining the world (even when the actual stacks left is much higher)
- Fixed Failed Experiment not damaging the medic bag when equipped in the curios back slot
Others
- Fixed Yagara Bulls not using their tag for what counts as a food item
- Fixed some potential exploits regarding challenges and their caching of player data before starting the fight
- Fixed Tackle ability on NPCs making them stuck in place instead of actually dashing forward
- Fixed a crash when commanding marines
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