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Mine Mine no Mi : Sky Island

Skypiea as a dimension for Mine Mine no Mi: ride a Knock-Up Stream to the sea of clouds, the Angel Islands and the Upper Yard where the City of Gold was lost.
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Mine Mine no Mi : Sky Island 0.2.0

File nameinosky-0.2.0.jar
Uploader
inovactioinovactio
Uploaded
Sep 25, 2026
Downloads
209
Size
839.6 KB
Mod Loaders
Forge
File ID
8975544
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mine-mine-no-mi-sky-island-1710187:8975544")

Learn more about Curse Maven

What's new

Mine Mine no Mi: Sky Island 0.2.0 (beta)

Skypiea comes alive: its first animals. Giant South Birds that always face south, two birds you can tame, saddle and fly, the Cloud Fox and the huge Giant Dog as companions - the dog a mount too. And a round of fixes: every village island gets its Heaven's Gate, geysers keep their vent, and exploring Skypiea no longer floods the log.

Requires Minecraft 1.20.1, Forge 47+, Mine Mine no Mi 0.11.5 and AkumaLib 2.6.1 or newer (was 2.5.0). Client and server.

⚠️ Still a beta: worlds are generated from this version's rules. Chunks already explored keep what they have; islands you have not reached yet may get a Heaven's Gate they would not have had in 0.1.0 (see Fixes).


New: the birds of Skypiea

  • The giant South Bird (Upper Yards): the Jaya bird, grown huge on Skypiea and friendly. A living compass - once it stops, it turns to face south, beak and all.
  • The Sky Dot Bird (Pierre's kind) - pink and dotted, rare on the Angel Islands and in the Upper Yards - and the Three-Jo Bird (Fuza's kind) - a great lilac vulture, rarer still, in the Upper Yards only. Both are flying mounts:
    • tame them with seeds (like a parrot), then put a vanilla saddle on them;
    • only their owner rides and steers them;
    • fly like a horse that flies: the movement keys go the way you look, Jump climbs, Sneak descends, with neither they hover;
    • in the air, Sneak never drops you off - land first, then Sneak to get down;
    • fall out of Skypiea on one and you both go home, still in the saddle.
  • Their wings fold on the ground, beat fast when hovering or climbing, slow when cruising, and hold still in a dive; they bank into turns - with a rider too.
  • Drops: feathers and meat (cooked if they burned), more with Looting; a mount's saddle drops too.

New: companions

  • The Cloud Fox (Su's kind), on the Angel Islands: tame it with fish. It follows you, and lies down on the cloud when told to sit.
  • The Giant Dog (Holy's kind), very rare in the Upper Yards, huge: tame it with raw meat.
    • A guard, like a wolf: it goes for whatever strikes you and whatever you strike (never creepers, ghasts or your other animals), and catches up with you when it gets stuck in the trees.
    • A mount: saddle it and ride it like a horse - Jump leaps about three blocks. No fall damage under ten blocks.
    • 80 health, 8 attack damage.
  • Five coats each, the first the manga's own: fox cloud, sky, dawn, mint, dusk; dog cream, russet, silver, chocolate, charcoal.

Fixes

  • Geysers keep their vent: an amethyst geode next to a geyser could crush it. A geyser now repairs its crater by itself.
  • Heaven's Gate on every village island: about half of them had none. Where the gate needs the room, the beach's deck chairs, castle or workshop are left out.
  • You always arrive in front of the gate, never on its roof, even on a sloping coast.
  • Valkyrien Skies: a ship arriving by geyser no longer lands on Heaven's Gate; it looks further out for open cloud sea where the sea is shallow.
  • Exploring Skypiea is smoother: the game no longer fills its log with warnings each time new land appears, which slowed it down. The islands themselves are unchanged.

Known issues

  • Some Angel Islands have no White Beret lookout, or one oddly placed.
  • The Shandias' hidden village sometimes sits partly on an island instead of on the sea.
  • Some small Upper Yards have a single Shandia camp.
  • In a few worlds, leaves block the Giant Jack's ramp.

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