Mine and Slash

Turn Minecraft into a hack and slash looter!

File Details

Mine and Slash-1.15.2-3.9.3.jar

  • R
  • Feb 12, 2021
  • 7.10 MB
  • 29.1K
  • 1.15.2
  • Forge

File Name

Mine and Slash-1.15.2-3.9.3.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mine-and-slash-reloaded-306575:3201739")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

3.9.3:
* Reduced strength of bosses.
* Bosses now spawn epic mobs instead of "minions" which was causing problems with minion summons.
* Equipping gear that gives + skills will no longer remove skill points from your tree (no more negative skill points available fix).
* There is a new stat that gives + all skills (only already allocated skills) - this stat is currently only accessible via modifying the datapacks, it is not available on any gear.
* The max bonus level for spells is now the max level * 2, rather than max level + 5. That means for example, Healing Wave can go up to level 32 from 16, instead of 21 from 16. This can be achieved from plus skill stats.

3.9.2:
* Fixed bug where users were getting no experience when playing alone.

3.9.1:
* Changed the Spell Blade effect from infusion to flat elemental weapon damage. Realistically, no one went for elemental spell damage in all elements so this spell was not very relevant.
* Increased the effectiveness of Nourishment and Ice Blade, and increased duration of all Ocean buffs slightly at earlier levels.
* Increased attack scaling and fire attack scaling of the "attack" spells in the Fire tree.
* Increased armor attack scaling of Retribution at earlier levels.
* Increased the early game health scaling of Martyrdom, but reduced the max health scaling by max level (by like 1%).
* Increased the mana cost of Martyrdom at later levels.
* Increased Spear of Judgment attack scaling.
* Increased healing values of Holy Flower.
* Increased the effectiveness of the Nature curses.
* Reduced base value of Nature Balm at max level slightly.
* Increased early game attack scaling of Poison Ball greatly.
* Reduced base value of Poison Ball.
* Reduced regeneration amounts from Bravery, Trickery, and Wizardry.

3.9.0:
* Party command now handles all of the party stuff - you no longer need to use /team!
* Hitting a party member will no longer knock them back.

3.8.22:
* Increased effectiveness of Healing Wave at higher levels.