promotional bannermobile promotional banner

Midnight Madness

Demons, souls, horrors, death... Face the fear, mortal!

File Details

[1.19.4] Midnight Madness 2.0 - "Eternal Darkness, part 3" Update

  • R
  • Oct 27, 2025
  • 9.87 MB
  • 177
  • 1.19.4
  • Forge

File Name

[1.19.4]MidnightMadness-2.0.jar

Supported Versions

  • 1.19.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:midnight-madness-847812:7156340")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

In the "Eternal Darkness, part 3" update:
Demons:
- General:
  - Updated textures, animations, and models of most demons.
  - Updated loot tables of most demons.
  - Regular Demons no longer gain buffs during the full moon.
  - Regular and Full Moon Demons no longer weaken during the day.
  - Fixed demons sometimes applying fear on themselves.
  - Demons now only inflict fear on humans and animals.
  - Attacks of most(!) demons are now synchronized with their animations and have different intervals, varying from demon to demon.
  - Added unique death messages for most(!) demons.
  - For technical reasons, demons are now immune to the Strength effect.
  (!) All demons except the Soul Weaver, Necromancer, and Underworld Guardian.
- Dark Wolf:
  - Damage reduced from 6 to 4.
  - Armor reduced from 2 to 0.
- Demon King:
  - Health reduced from 1000 to 900.
  - Damage reduced from 36 to 30.
  - Armor reduced from 20 to 16.
  - Knockback resistance increased from 7.5 to 9.
- Dreamcatcher:
  - Now applies a 6-minute Insomnia effect upon spawning.
  - The demon's presence now adds 5 seconds to the duration of Insomnia effect every second.
  - No longer applies Insomnia with attacks.
  - The demon no longer spawns until a certain day (6 by default, configurable).
  - Damage reduced from 10 to 7.
- Fallen King:
  - XP now drops upon killing the main demon, not its head.
  - Damage reduced from 9 to 6.
- Fallen King's Head:
  - Hitbox size increased.
  - Now drops 1 to 2 Dark Essence Particles.
  - Health reduced from 15 to 10.
  - Damage reduced from 3 to 2.
- Fiend:
  - Health reduced from 50 to 30.
  - Damage reduced from 9 to 5.
  - Armor reduced from 4 to 1.
- Hanged Man:
  - Movement speed reduced from 0.42 to 0.41.
  - Health reduced from 60 to 40.
  - Damage reduced from 7 to 5.
  - Armor reduced from 4 to 2.
- Imitator:
  - Health reduced from 60 to 50.
  - Damage reduced from 8 to 6.
  - Armor reduced from 4 to 2.
- Necromancer:
  - Armor reduced from 5 to 3.
- Reaper:
  - The demon no longer spawns in the world until a certain day (5 by default, configurable).
  - Health reduced from 90 to 70.
  - Damage reduced from 9 to 6.
  - Armor reduced from 4 to 3.
  - Fear aura range reduced from 9 to 6 blocks.
- Skeleton King:
  - Health reduced from 600 to 500.
  - Damage reduced from 28 to 25.
- Soulseeker:
  - Added comments from <???> that appear each time the Soulseeker steals a soul from a player.
  - Reduced hitbox size.
  - Movement speed reduced from 0.60 and 0.62 to 0.55 and 0.57.
  - Health reduced from 70 to 60.
- Soul Weaver:
  - Now leaps on the target when attacking, like normal spiders.
  - Health reduced from 36 to 30.
  - Damage reduced from 6 to 4.
  - Armor reduced from 3 to 1.
- Underworld Guardian:
  - Increased the explosion power of the "Ground Shake" ability.
  - The passive ability "Demonic Creature" now also ignites all units within a 4-block radius of the Underworld Guardian.
  - Removed the space check before the boss awakens. The Underworld Guardian now creates a powerful explosion upon spawning.
  - Health reduced from 700 to 600.
  - Damage reduced from 30 to 20.
- Underworld Horror:
  - Health reduced from 100 to 80.
  - Damage reduced from 13 to 10.
  - Armor reduced from 6 to 4.
The Underworld:
- Slightly darkened the sky in dimension's biomes.
Items:
- Updated textures for most items.
- 1 new item - Apotropaion:
  - Protects the wearer's soul from the Reaper and Dreamcatcher, preventing them from appearing.
  - When the item is triggered, a sound will be played, and a notification will appear in chat indicating that the Apotropaion has repelled one of the demons.
  - Item cooldown: 6 minutes (configurable).
  - Can be crafted at the Cursed Altar; the recipe is described in the Midnight Necronomicon (Other Rituals, page 3).
- Infernal Core:
  - This item now sets on fire if held in the hand for more than 5 seconds.
  - Incorrect item durability has been fixed, it is now 13 again.
  - Updated description.
- Soul Cage:
  - The item description now displays the type of souls contained within.
- Midnight Necronomicon:
  - Added a tool cycle for the recipe pages for the enhancement rituals on the Cursed Altar.
Blocks:
- Updated textures of most blocks.
- Cursed Altar:
  - Reworked block mechanics: the GUI is no longer tied to the Cursed Altar and is separate for each player (now functions like a Crafting Table).
  - Removed the soul energy mechanic. The Cursed Altar now requires a fixed number of specific souls for each ritual.
  - Added an "Open Recipes" button. Clicking this button will open the Midnight Necronomicon on the Cursed Altar page if the player has a regular or enchanted Midnight Necronomicon in inventory.
  - Fixed the appearance of invalid ritual recipe messages when there are no items on the altar.
  - Updated GUI.
Armory & Tools:
- Updated textures for most weapons and tools.
- Rebalanced all weapons and tools.
- Weapons and tools cursed with Souls are now called Cursed (e.g., Cursed Demonic Sword).
- Weapons and tools cursed with Dark Souls are now called Dark (e.g., Dark Demonic Sword).
- Weapons and tools cursed with a Horrifying Soul are now called Horrifying (e.g., Horrifiying Demonic Sword).
- Weapons and tools cursed with a Dragon Soul are now called Dragon (e.g., Dragon Demonic Sword).
Advancements:
- Fixed a bug when the "Dark Rituals" advancement was not awarded when crafting a Horrifying or Dragon Demonic tool.
Configuration:
- The "Midnight-Madness-Configuration" config file has been renamed to "Midnight-Madness-General".
- Removed the parameters controlling the soul food value for the Cursed Altar, as the soul energy mechanic has been removed.
- Removed the parameter controlling the buffing of regular demons during the full moon, as this mechanic has been removed.
- Added a parameter controlling the cooldown of the Apotropaion's ability (default value is 6 minutes).
- Added parameters controlling the day on which the Reaper and Dreamcatcher are joining the hunt for your soul.
Other:
- Improved the interaction between Fear and Fearlessness effects.
- Fixed a texture mismatch between the Fearflower and its item texture.
- Fixed some synchronization issues.
- Added new <???>'s chat messages.
- Updated the localization files.
- Other changes and fixes.