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MeuPrimeiroMod

A mod make toghether with community in Youtube

Minecraft Forge 1.20 - YouTube Series (Videos in Portuguese-BR)

A YouTube series focused on developing Minecraft mods using Forge 1.20.1. Each episode implements one complete feature of the mod, end to end.

Episodes

EP Feature Video
01 Initial Setup and Mod Structure (Forge 1.20.1) ▶ Watch
02 Blocks, WorldGen and Project Evolution ▶ Watch
03 Custom Armor and Crafting System ▶ Watch
04 Cesium-137 Radiation System (Real Mechanics) ▶ Watch
05 Refining Machine + Radioactive Grenade ▶ Watch
06 Radioactive Mobs and Custom AI ▶ Watch
07 Multiblock Dimensional Portal + Knight Armor ▶ Watch

EP07 — highlights

  • Dimensional Portal as a 3×3 vertical multiblock, formed by Engineering Frames + Energy/Item ports
  • Shape item to export multiblock patterns as JSON (mark 2 corners in the world, sneak+rclick generates the schema)
  • Wrench for multiblock assembly/disassembly actions
  • Visual swap: once formed, the controller block is replaced by a large visual block (BlockBench-style); auxiliaries become invisible fillers with collision preserved
  • Delegated capabilities: cables plugged into the ports (Energy/Item) talk directly to the controller via MultiblockPortBlockEntity
  • Skeleton in NBT: original blocks are saved on the controller; breaking any aux restores the entire skeleton
  • Knight Armor + Knight Sword — knight gear set with a custom model
  • Creative Energy Block for FE testing in creative

Mutant updates:

  • Model rebuilt with a simplified hierarchy (head4/boca/boca2 under headCenter), 128×128 texture
  • Animations redesigned (idlewalkatackMeleespin with 7 full rotations)

Workflow

  1. Each EP implements one complete, testable feature
  2. At the end of each EP: commit on master + tag EP{N} (e.g., EP07)
  3. Commit history reflects the series progression, and each tag points to the state of the repo at the end of that video

Technologies

  • Minecraft Forge 1.20.1
  • Java 17
  • Gradle
  • BlockBench for custom models (entities + blocks)

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Série de vídeos focada no desenvolvimento de mods para Minecraft usando Forge 1.20.1. Cada episódio implementa uma funcionalidade completa do mod, do início ao fim.

Episódios

EP Funcionalidade Vídeo
01 Initial Setup and Mod Structure (Forge 1.20.1) ▶ Assistir
02 Blocks, WorldGen and Project Evolution ▶ Assistir
03 Custom Armor and Crafting System ▶ Assistir
04 Cesium-137 Radiation System (Real Mechanics) ▶ Assistir
05 Refining Machine + Radioactive Grenade ▶ Assistir
06 Radioactive Mobs and Custom AI ▶ Assistir
07 Multiblock Dimensional Portal + Knight Armor ▶ Assistir

EP07 — destaques

  • Portal Dimensional como multiblock 3×3 (vertical), formado por Engineering Frames + portas de Energy/Item
  • Item Shape pra exportar pattern de multiblock como JSON (marca 2 cantos no mundo, sneak+rclick gera schema)
  • Wrench pra ações de assembly/disassembly do multiblock
  • Visual swap: ao formar, controller troca por bloco visual grande (BlockBench-style); auxiliares viram filler invisível com colisão preservada
  • Capabilities delegadas: cabos plugados nas portas (Energy/Item) falam direto com o controller via MultiblockPortBlockEntity
  • Skeleton em NBT: blocos originais salvos no controller; ao quebrar qualquer aux, restaura o esqueleto inteiro
  • Knight Armor + Knight Sword — set de cavaleiro com modelo customizado
  • Creative Energy Block pra testes de FE em creative

Atualizações no Mutante:

  • Modelo refeito com hierarquia simplificada (head4/boca/boca2 sob headCenter), textura 128×128
  • Animações redesenhadas (idlewalkatackMeleespin com 7 voltas completas)

Fluxo de Trabalho

  1. Cada EP implementa uma feature completa e testável
  2. Ao final do EP: commit no master + tag EP{N} (ex: EP07)
  3. Histórico de commits reflete a progressão da série, e cada tag aponta pro estado do repo no fim daquele vídeo

Tecnologias

  • Minecraft Forge 1.20.1
  • Java 17
  • Gradle
  • BlockBench pros modelos custom (entities + blocks)

The MeuPrimeiroMod Team

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