mesozoic-0.0.1.jar
Curse Maven Snippet
What's new
Mesozoic 0.0.1 — Pre-Alpha
A first playable pre-alpha build focused on prehistoric exploration, paleontology, vehicles and research technology.
Added
- Prehistoric wildlife with 3D models and ecological behaviors, including growth, hunger, thirst and herbivore grazing.
- Fossil discovery and excavation, fossil specimens, DNA research, and the Analyzer, DNA Extractor and Paleogenesis Chamber progression.
- Adventure content spanning ruins and evidence, miniboss encounters, Adrian Vale / ORPHEUS, the volcanic escape, temporal instability, a three-phase final boss and campaign aftermath.
- Research vehicles: Jeep, Mesozoic Park Explorer, UTV, motorcycle, JetSki and helicopter, with passenger/cargo support and vehicle controls.
- MesoPilot driving modes and route assistance for the Park Explorer.
- Advanced Engineering Workbench and industrial machines: Digital Miner, Seismic Surveyor, Alloy Infusion Chamber, Electrolysis Separator and Precision Sawmill.
- Machine tiers for selected processing machines, gas/fluid handling, and hydrogen production for the Jetpack.
- Energy-powered Jetpack with Regular, Hover and Disabled modes; Chrono Disassembler with selectable mining modes.
- New GLTF models and optimized LOD assets for the Jetpack, Chrono Disassembler, machines and Directional Fluid Reservoir.
Changed
- Organized technology machines and items in the Mesozoic: Technology creative tab.
- Added 3D render integration for the new machine and equipment models.
- Improved vehicle seats, cargo persistence, speed profiles and impact/rotor hazards.
- Fossil-bearing stone, sandstone, shale, claystone and exposure blocks can yield fossil-related drops when mined with a pickaxe.
- Client visuals use the GLTF Renderer API 1.0.0-beta.4. Install the required renderer on the client; it is not included in this mod file.
Pre-alpha notes
- This release is an early test build. Back up worlds before installing or updating and expect balance, compatibility and visual issues.
- Advanced Engineering Workbench recipes currently contain duplicate ingredient sets for some outputs. Recipe selection needs correction before those recipes can all be crafted reliably.
- Some vehicle model redistribution rights still need confirmation. This CurseForge file must not be submitted until those permissions are cleared or the affected assets are removed/replaced.
- Shaders are optional. Oculus, Embeddium and Complementary Reimagined rendered the showcase scene, but shader compatibility is not guaranteed across packs or systems.
- Report issues with steps to reproduce, Minecraft/Forge/mod versions and the relevant logs.
This mod has no additional files

