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Merge'n'Feel

Merge mobs & items automatically, keep your offhand ready with smart Totem handling!
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mergefeel-0.0.2-beta.jar

File namemergefeel-0.0.2-beta.jar
Uploader
BokkChoYxBokkChoYx
Uploaded
Aug 11, 2025
Downloads
25
Size
862.2 KB
Mod Loaders
Forge
File ID
6875049
Type
B
Beta
Supported game versions
  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mergenfeel-1325001:6875049")

Learn more about Curse Maven

What's new

Mod: Change Log

 

Features & Improvements

  • Breeding & Unstacking System:

    • Implemented a new system to correctly handle breeding for stacked mobs. Right-clicking a mob in a stack with its food will now unstack one mob, allowing it to enter the "in love" state.

    • Prevented mobs that are in the "in love" state or on a breeding cooldown from merging back into a stack. This ensures the breeding process can complete without interruption.

  • Code Refactoring:

    • Consolidated duplicated mob cloning logic into a new helper method (createClonedMob). This improves code maintainability and readability.

    • Addressed compiler warnings related to redundant casting and duplicated code fragments for cleaner and more robust code.

Bug Fixes

  • Fixed a critical bug where mobs would fail to unstack after being fed. This was caused by the cloned mob having a duplicate UUID, which prevented it from being added to the world. The cloning process now correctly removes the UUID, forcing the game to generate a new one for the unstacked mob.

  • Resolved a bug where mobs would not unstack for breeding, but the stack count would decrease. The fix ensures that a new, single mob is properly spawned.

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