SoldierWorkshop-1.12.2-1.0.5.jar
Curse Maven Snippet
What's new
Fixed Sniper’s missing third-person scoped animations, including crouching, movement and firing.
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Improved Minecraft item positioning in first and third person. All nine standard classes now use their frying-pan animations while holding Minecraft items in R mode.
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Enabled normal Minecraft melee damage from weapons held in R mode.
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Fixed the equipped TF2 weapon appearing in Minecraft container inventories.
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Minecraft armor is now safely moved into inventory/storage when entering TF2 mode.
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TF2 characters can now swim through lava. Fire Resistance prevents burn damage and automatic burning voice lines.
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Cooked/prepared food now restores a small health kit’s worth of health and plays its pickup sound.
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Normal arrows now restore a small ammo pack’s worth of ammunition and supported resources.
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Food and arrows consume one item per click. Unneeded supplies are refused with a “No” voice line.
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Golden apples now provide TF2 overheal and their additional potion effects.
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Enabled healing from splash potions and regeneration. Directly drinking potions, eating raw food or attempting to equip armor produces a “No” response.
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Held Totems of Undying now restore full health, grant ten seconds of ÜberCharge and critical hits, switch back to melee and trigger a cheer.
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Added crafting recipes for small, medium and large single-use health kits and ammo packs.
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Fixed native block and item interactions accidentally activating Spy’s cloak.
Existing asset caches are preserved. The next launch imports only the additional Sniper animations.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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