Mental

Mods
524 Downloads Last Updated: Jun 15, 2017 Game Version: 1.11.2

HELP NEEDED

  • Translating
  • Textures
  • Testers
  • And at the moment someone who knows Imagemagick

 

Mental will be added to as it is developed.


Element progress: 12/204
A's done, working on B's

Alloy progress: 0/84

Moth progress: 0/?

Realm progress: 0/1

Mob progress: 0/?


Be it ores, moths, machines, or magics Mental will pretty much cover it.

Info/Backstory

I wanted to make a mod and suggested ores. A rule was put down if my friend could pronounce the name I would add it, that was a mistake, but a good mistake. We have been working on this for over three years and have restarted about 7 times. Hopefully, this will make me work on it faster.

 

Mental will add over 200 ores, over 80 alloys, an unknown number of moths, biomes, and dimensions with their own custom mobs. All ores and alloys will be able to combine to create stronger alloys up to tier 10 which the current highest tier.

Links

Requirements

  • Forge 1.11.2-13.20.0.2228
  • Shadowfacts' Forglin 1.5.0

Compaibility (well planned (will be worked on after everything is added))

  • Chisel
  • Mincraft Flux
  • Blood Magic
  • JEI
  • Tinkers Construct

Comments

  • To post a comment, please or register a new account.
Posts Quoted: