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MemoryTester is still under development. If you have any recommendations or issues, let us know in issue tracker!
MemoryTester is a tool that allow modpack creators to force or prompt their users to use a certain amount of memory before launching the game.
The config files will generate after the first run and will be located in config/MemoryTester.
General Config :
-RecommendedMemoryAllocation : This is the minimum allocation that the user will have to allocate...or the mod will prompt him to allocate more.
-UseMenuGui : Setting this to false will make it so the mod doesn't start the interface if the memory allocated is enough. It will directly skip to the game.
UseForceCrashGui : If this is true, instead of prompting the user to allocate more, it will NOT let the user join the game if not enough is allocated. It will crash the game and display the ForceCrash GUI.
Menu Config allows you to change the displayed text in the Menu interface.
For ForceCrash Config, you can change the display message and lines of the crashing GUI. Note that this interface only shows up when UseForceCrashGui(in General Config) is equal to true.
Setting `UseMenu=false` in General.txt appears to disable the menu entirely as opposed to only showing up if the memory allocated is under the amount specified under `RecommendedMemoryAllocation` as the description of the mod suggests, but other than that the ability to use more than 1 line in Menu.txt for nonoptimal/optimal ram would be nice, as well as the option to have it warn the user under x amount and show the crash message under y amount.
In reply to DUDEbehindDUDE:
This mod is discontinued and no longer in development.
Will this ever be updated for newer minecraft versions?
In reply to hinuiiik:
which version of mc did you have in mind?
In reply to Kreezxil:
not op, but could we get it for 1.16?
In reply to twixbar72:
ok, i'll see what i can do.
cool mod! exactly what I needed!
you have this set by default so all the modpack creators that don't change this and leave it default will bet set to the sane option, right?
Because this is a coremod, is it incompatible with any mods?
I have 8GB allocated when a pack I play recommends 6GB. The mod still shows up even though I meet the minimum requirement, is this supposed to happen?
In reply to A_Curse457:
In reply to KaptainWutax:
In reply to A_Curse457:
In reply to A_Curse457:
8 GB should definitely be enough. No modpack should require more than 8 GB of RAM allocated.
If the MemoryTester menu is showing up even when you have enough RAM allocated, I recommend simply removing or disabling the mod from your client. It’s a client-side mod, so if you remove it from your client, you can still play on servers.
So, why is this a coremod?
Is this even a core mod?
(I just skipped trough the source and couldn't find anything that a core mod should have)
Edit: Ok I found stuff from core mods, but still didn't find anything that you would need a core mod for :thinking:
In reply to JTK222:
In reply to KaptainWutax:
would be great if this functionality was built-in to twitch and multimc and exposed a setting to pack authors to define min memory and the launcher would complain accordingly. Then we wouldn't need a coremod to keep people from screwing themselves and could leverage a launcher for that. Or maybe if the launchers defaulted to more memory by default.... :thinking:
Awesome looking mod, gonna download it now :D
In reply to the_edgy_whale: