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Mekanism: Mekacrafter

Adds a Mekanism-integrated autocrafting machine that uses the QIO system as its only inventory, allowing fully automated crafting directly from your stored resources.
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Mekacrafter 0.2.0 - forge

File nameqioautocrafter-0.2.0.jar
Uploader
MrPochyMrPochy
Uploaded
Jun 17, 2026
Downloads
951
Size
1.2 MB
Mod Loaders
Forge
File ID
8268249
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mekanism-mekacrafter-1578892:8268249")

Learn more about Curse Maven

What's new

**⚠️ Update server and clients together: the network protocol changed (v3). Old worlds load fine.** ### Fixed * **Item duplication on chunk unload**: reserved materials were refunded twice if a chunk unloaded mid-craft. * Machines bound to a private QIO frequency can no longer be used, rebound or drained by other players (Mekanism PUBLIC/TRUSTED/PRIVATE security is now enforced). * A failed job no longer stalls the rest of the queue. * Completed and cancelled jobs are removed from the queue automatically; the job history can no longer cause a false "queue full". * "Clear list" in the missing-materials view now actually clears it. * Craftable search results no longer leak between worlds/servers after switching or "/reload". * Cancelling a job now also stops its background planning computation. ### Added / Changed * **Redesigned GUI**: wider window, single action row, live status in the activity bar. * **New "Missing Materials" side panel** (toggled by the Missing button): item icon, name, missing amount and live availability — red/orange/green as you restock the QIO. * Identical duplicate requests are rejected while one is already queued. * If the QIO changes between planning and reservation (other players/machines), the job re-plans automatically instead of failing.

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