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Mediumcore Fix

Fixes a MediumCore mod issue and bugs

Problem

The original Mediumcore in onLivingDeath uses player.getMaxHealth(), which INCLUDES modifiers from external sources (rings, armor, etc.).

Example with a +20 HP ring:

  • maxHealth = 40 (20 base + 20 ring)
  • clippedHealth = clip(40 - 2, 6, 20) = 20 (clamped to maxPlayerHealth!)
  • healthModifiedBy = 0 + (20 - 40) = -20!
  • After respawn: maxHealth = 20 + 0 + (-20) = 0 HP → the player gains 1 HP.

Solution

Introduce BASE_HEALTH_TAG to store the "pure" base health, which is independent of external modifiers.

The Mediumcore Fix Team

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