medsystem-neoforge-2.14.1+26.1.2
Curse Maven Snippet
What's new
Release 2.14.1+26.1.2
- Added sleep buffs
- Sleeping now provides health, progresses negative status effects and regenerates blood faster
- Works with actual sleep time, so getting longer sleeps has better effects
- Buffs are completely data-driven and can be modified via datapacks
- Rescuing downed players now stops the death count down timer
- Improved on screen hints
- When there is any interaction available for given player/entity, it will now suggest to interact with it
- Fixed issue where you could still use tourniquets etc on non-compatible limbs such as head etc
- Fixed issue where entering unconscious state did not interrupt sleeping which then lead to different issues
- Improved compatibility with modded damage sources - can specify specific limbs for damage via Damage Type tags
#medsystem:limb/head_damage- damages head#medsystem:limb/torso_damage- damages chest#medsystem:limb/stomach_damage- damages stomach#medsystem:limb/arm_damage- damages arms#medsystem:limb/leg_damage- damages legs#medsystem:limb/animal_damage- damages special animal limbs#medsystem:limb/other_damage- damages other limb types, unused by default
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