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Medical system

Reworked health system for entities, split hitboxes for head, arms,... Various status effects such as bleeds, fractures and items for healing such as First aid kits and so on
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medsystem-neoforge-2.14.0+26.2

File namemedsystem-neoforge-2.14.0+26.2.jar
Uploader
TomaToma
Uploaded
Sep 9, 2026
Downloads
44
Size
989.9 KB
Mod Loaders
NeoForge
File ID
8844772
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:med-system-1268501:8844772"

Learn more about Curse Maven

What's new

Release 2.14.0+26.2

  • Added sleep buffs
    • Sleeping now provides health, progresses negative status effects and regenerates blood faster
    • Works with actual sleep time, so getting longer sleeps has better effects
    • Buffs are completely data-driven and can be modified via datapacks
  • Rescuing downed players now stops the death count down timer
  • Improved on screen hints
    • When there is any interaction available for given player/entity, it will now suggest to interact with it
  • Fixed issue where you could still use tourniquets etc on non-compatible limbs such as head etc
  • Fixed issue where entering unconscious state did not interrupt sleeping which then lead to different issues

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