promotional bannermobile promotional banner

Medical system

Reworked health system for entities, split hitboxes for head, arms,... Various status effects such as bleeds, fractures and items for healing such as First aid kits and so on
Back to Files

medsystem-neoforge-2.13.0+26.2

File namemedsystem-neoforge-2.13.0+26.2.jar
Uploader
TomaToma
Uploaded
Aug 29, 2026
Downloads
6
Size
983.6 KB
Mod Loaders
NeoForge
File ID
8760994
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:med-system-1268501:8760994"

Learn more about Curse Maven

What's new

Release 2.13.0+26.2

  • Downed state now works regardless if the player uses the custom health system or not
    • Allows you to have health system from other mod but still use the downed/revive functionality
  • Improved blood decal handling
    • Fixed blood decal color not being based on blood type configuration
    • Spawning/direction logic improved
    • Now blood particles are spawned for all living entities regardless of having custom limb/blood systems defined
    • This can be reverted via new Enable generic blood decals configuration option in blood decals section
  • Added Downed mode in singleplayer option
    • When disabled (default) you will not enter downed mode in singleplayer as you cannot be rescued either way
  • Removed config option Bleed out unconscious mode. Replaced by the new option above
  • Removed config option Motion scale and Projectile motion scale

This mod has no additional files