promotional bannermobile promotional banner

Medical system

Reworked health system for entities, split hitboxes for head, arms,... Various status effects such as bleeds, fractures and items for healing such as First aid kits and so on

File Details

medsystem-neoforge-2.5.1+26.1.2

  • R
  • Apr 28, 2026
  • 1.67 MB
  • 31
  • 26.1.2+2
  • NeoForge

File Name

medsystem-neoforge-2.5.1+26.1.2.jar

Supported Versions

  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:med-system-1268501:8006834"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Release 2.5.1+26.1.2

  • Config changes
    • Added new Health system category
    • Vital part heal priority - moved under the new category
    • Vital part heal priority threshold - moved under the new category
    • Added damage multiplier config for each limb type along with a global multiplier
  • Extended /tarkovcraft command with heal subcommand
    • Allows you to heal a specific limb of any entity and also recover disabled limbs
    • To heal specific live limb: /tarkovcraft heal <entity> <limb> <amount>
    • To heal specific live/disabled limbs: /tarkovcraft heal <entity> <limb> <amount> includeDisabledLimbs
    • To heal all live limbs: /tarkovcraft heal <entity> <amount>
    • To heal all live/disabled limbs: /tarkovcraft heal <entity> <amount> includeDisabledLimbs